Paper Mario DX
Paper Mario (N64) modding
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kpa_90_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x2B
2
#define MODEL_g1 0x2A
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#define MODEL_g2 0x29
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#define MODEL_g45 0x28
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#define MODEL_o284 0x27
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#define MODEL_o283 0x26
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#define MODEL_o282 0x25
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#define MODEL_o281 0x24
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#define MODEL_o280 0x23
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#define MODEL_o279 0x22
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#define MODEL_o144 0x21
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#define MODEL_o272 0x20
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#define MODEL_o202 0x1F
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#define MODEL_o221 0x1E
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#define MODEL_g44 0x1D
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#define MODEL_o271 0x1C
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#define MODEL_o270 0x1B
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#define MODEL_o269 0x1A
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#define MODEL_o268 0x19
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#define MODEL_o267 0x18
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#define MODEL_g40 0x17
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#define MODEL_o278 0x16
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#define MODEL_o275 0x15
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#define MODEL_o251 0x14
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#define MODEL_o248 0x13
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#define MODEL_o194 0x12
27
#define MODEL_g42 0x11
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#define MODEL_o261 0x10
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#define MODEL_o277 0xF
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#define MODEL_o259 0xE
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#define MODEL_o274 0xD
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#define MODEL_o257 0xC
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#define MODEL_g41 0xB
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#define MODEL_o256 0xA
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#define MODEL_o276 0x9
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#define MODEL_o254 0x8
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#define MODEL_o273 0x7
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#define MODEL_o252 0x6
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#define MODEL_g6 0x5
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#define MODEL_o229 0x4
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#define MODEL_o147 0x3
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#define MODEL_o146 0x2
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#define MODEL_o136 0x1
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#define MODEL_o96 0x0
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include
mapfs
kpa_90_shape.h
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