Paper Mario DX
Paper Mario (N64) modding
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kpa_96_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x50
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#define MODEL_g253 0x4F
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#define MODEL_g272 0x4E
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#define MODEL_o938 0x4D
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#define MODEL_g267 0x4C
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#define MODEL_g268 0x4B
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#define MODEL_o937 0x4A
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#define MODEL_o936 0x49
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#define MODEL_g270 0x48
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#define MODEL_o934 0x47
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#define MODEL_o913 0x46
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#define MODEL_o912 0x45
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#define MODEL_g266 0x44
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#define MODEL_o908 0x43
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#define MODEL_o907 0x42
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#define MODEL_o906 0x41
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#define MODEL_o905 0x40
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#define MODEL_o904 0x3F
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#define MODEL_g265 0x3E
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#define MODEL_o911 0x3D
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#define MODEL_o899 0x3C
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#define MODEL_o898 0x3B
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#define MODEL_g264 0x3A
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#define MODEL_o892 0x39
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#define MODEL_o890 0x38
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#define MODEL_o886 0x37
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#define MODEL_o885 0x36
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#define MODEL_g263 0x35
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#define MODEL_o882 0x34
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#define MODEL_g262 0x33
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#define MODEL_o881 0x32
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#define MODEL_o880 0x31
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#define MODEL_o879 0x30
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#define MODEL_g261 0x2F
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#define MODEL_o836 0x2E
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#define MODEL_o835 0x2D
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#define MODEL_o834 0x2C
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#define MODEL_o833 0x2B
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#define MODEL_o832 0x2A
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#define MODEL_o831 0x29
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#define MODEL_g258 0x28
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#define MODEL_o822 0x27
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#define MODEL_o821 0x26
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#define MODEL_o820 0x25
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#define MODEL_o819 0x24
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#define MODEL_g257 0x23
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#define MODEL_o817 0x22
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#define MODEL_o816 0x21
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#define MODEL_o815 0x20
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#define MODEL_o813 0x1F
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#define MODEL_o812 0x1E
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#define MODEL_o811 0x1D
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#define MODEL_g256 0x1C
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#define MODEL_o809 0x1B
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#define MODEL_o808 0x1A
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#define MODEL_o807 0x19
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#define MODEL_o806 0x18
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#define MODEL_g255 0x17
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#define MODEL_o804 0x16
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#define MODEL_o802 0x15
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#define MODEL_o801 0x14
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#define MODEL_o800 0x13
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#define MODEL_g254 0x12
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#define MODEL_o877 0x11
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#define MODEL_o876 0x10
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#define MODEL_o875 0xF
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#define MODEL_o874 0xE
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#define MODEL_o873 0xD
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#define MODEL_o872 0xC
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#define MODEL_o859 0xB
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#define MODEL_o857 0xA
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#define MODEL_o852 0x9
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#define MODEL_o851 0x8
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#define MODEL_o844 0x7
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#define MODEL_o843 0x6
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#define MODEL_o841 0x5
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#define MODEL_o840 0x4
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#define MODEL_o839 0x3
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#define MODEL_o837 0x2
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#define MODEL_o830 0x1
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#define MODEL_o829 0x0
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include
mapfs
kpa_96_shape.h
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