Paper Mario DX
Paper Mario (N64) modding
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kpa_bt11_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0xE
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#define MODEL_dai 0xD
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#define MODEL_waku1 0xC
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#define MODEL_yuka2 0xB
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#define MODEL_h2 0xA
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#define MODEL_h1 0x9
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#define MODEL_g49 0x8
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#define MODEL_waku2 0x7
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#define MODEL_waku 0x6
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#define MODEL_yuka1 0x5
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#define MODEL_ok4 0x4
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#define MODEL_ok3 0x3
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#define MODEL_ok2 0x2
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#define MODEL_ok1 0x1
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#define MODEL_oku1 0x0
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include
mapfs
kpa_bt11_shape.h
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