Paper Mario DX
Paper Mario (N64) modding
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kpa_bt13_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x11
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#define MODEL_g84 0x10
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#define MODEL_waku2 0xF
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#define MODEL_waku 0xE
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#define MODEL_tai2 0xD
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#define MODEL_tai1 0xC
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#define MODEL_dai 0xB
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#define MODEL_waku1 0xA
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#define MODEL_yuka2 0x9
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#define MODEL_g49 0x8
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#define MODEL_yuka1 0x7
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#define MODEL_kup2 0x6
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#define MODEL_kup1 0x5
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#define MODEL_kab3 0x4
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#define MODEL_kab2 0x3
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#define MODEL_kab1 0x2
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#define MODEL_sai 0x1
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#define MODEL_oku 0x0
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include
mapfs
kpa_bt13_shape.h
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