Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
kzn_01_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x1D
2
#define MODEL_g17 0x1C
3
#define MODEL_o105 0x1B
4
#define MODEL_o103 0x1A
5
#define MODEL_o18 0x19
6
#define MODEL_g15 0x18
7
#define MODEL_o113 0x17
8
#define MODEL_kemri 0x16
9
#define MODEL_kem1 0x15
10
#define MODEL_yuka 0x14
11
#define MODEL_o94 0x13
12
#define MODEL_o73 0x12
13
#define MODEL_kuro 0x11
14
#define MODEL_o65 0x10
15
#define MODEL_o64 0xF
16
#define MODEL_kabe 0xE
17
#define MODEL_o89 0xD
18
#define MODEL_o126 0xC
19
#define MODEL_o87 0xB
20
#define MODEL_g5 0xA
21
#define MODEL_o123 0x9
22
#define MODEL_o122 0x8
23
#define MODEL_o121 0x7
24
#define MODEL_o120 0x6
25
#define MODEL_Default 0x5
26
#define MODEL_o80 0x4
27
#define MODEL_o79 0x3
28
#define MODEL_o15 0x2
29
#define MODEL_o76 0x1
30
#define MODEL_o47 0x0
31
include
mapfs
kzn_01_shape.h
Generated by
1.10.0