Paper Mario DX
Paper Mario (N64) modding
 
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kzn_04_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0xE
2#define COLLIDER_g31 0xD
3#define COLLIDER_o244 0xC
4#define COLLIDER_g30 0xB
5#define COLLIDER_o241 0xA
6#define COLLIDER_deilit1 0x9
7#define COLLIDER_deili1 0x8
8#define COLLIDER_Default 0x7
9#define COLLIDER_o239 0x6
10#define COLLIDER_o238 0x5
11#define COLLIDER_o236 0x4
12#define COLLIDER_g28 0x3
13#define COLLIDER_o233 0x2
14#define COLLIDER_o125 0x1
15#define COLLIDER_o222 0x0
16
17#define ZONE_Root 0x3
18#define ZONE_Default 0x2
19#define ZONE_o237 0x1
20#define ZONE_o125 0x0
21