Paper Mario DX
Paper Mario (N64) modding
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kzn_04_hit.h
Go to the documentation of this file.
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#define COLLIDER_Root 0xE
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#define COLLIDER_g31 0xD
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#define COLLIDER_o244 0xC
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#define COLLIDER_g30 0xB
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#define COLLIDER_o241 0xA
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#define COLLIDER_deilit1 0x9
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#define COLLIDER_deili1 0x8
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#define COLLIDER_Default 0x7
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#define COLLIDER_o239 0x6
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#define COLLIDER_o238 0x5
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#define COLLIDER_o236 0x4
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#define COLLIDER_g28 0x3
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#define COLLIDER_o233 0x2
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#define COLLIDER_o125 0x1
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#define COLLIDER_o222 0x0
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#define ZONE_Root 0x3
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#define ZONE_Default 0x2
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#define ZONE_o237 0x1
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#define ZONE_o125 0x0
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include
mapfs
kzn_04_hit.h
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