Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
kzn_04_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x1F
2#define MODEL_g69 0x1E
3#define MODEL_Default 0x1D
4#define MODEL_o394 0x1C
5#define MODEL_o393 0x1B
6#define MODEL_kemuri 0x1A
7#define MODEL_kem2 0x19
8#define MODEL_kem1 0x18
9#define MODEL_g61 0x17
10#define MODEL_o366 0x16
11#define MODEL_g58 0x15
12#define MODEL_o395 0x14
13#define MODEL_o370 0x13
14#define MODEL_o352 0x12
15#define MODEL_g49 0x11
16#define MODEL_g60 0x10
17#define MODEL_o357 0xF
18#define MODEL_o354 0xE
19#define MODEL_g50 0xD
20#define MODEL_o347 0xC
21#define MODEL_o345 0xB
22#define MODEL_obj 0xA
23#define MODEL_o359 0x9
24#define MODEL_o229 0x8
25#define MODEL_o343 0x7
26#define MODEL_yuka 0x6
27#define MODEL_o125 0x5
28#define MODEL_kakiwari 0x4
29#define MODEL_o109 0x3
30#define MODEL_o163 0x2
31#define MODEL_o164 0x1
32#define MODEL_o165 0x0
33