Paper Mario DX
Paper Mario (N64) modding
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kzn_05_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x19
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#define MODEL_g36 0x18
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#define MODEL_kemuri 0x17
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#define MODEL_kem1 0x16
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#define MODEL_yuka 0x15
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#define MODEL_o104 0x14
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#define MODEL_o68 0x13
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#define MODEL_g13 0x12
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#define MODEL_o110 0x11
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#define MODEL_o111 0x10
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#define MODEL_o112 0xF
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#define MODEL_o59 0xE
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#define MODEL_k1 0xD
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#define MODEL_o118 0xC
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#define MODEL_o117 0xB
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#define MODEL_kabe 0xA
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#define MODEL_o182 0x9
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#define MODEL_o181 0x8
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#define MODEL_o180 0x7
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#define MODEL_o179 0x6
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#define MODEL_kuro 0x5
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#define MODEL_o113 0x4
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#define MODEL_Default 0x3
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#define MODEL_o95 0x2
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#define MODEL_o94 0x1
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#define MODEL_o127 0x0
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include
mapfs
kzn_05_shape.h
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