Paper Mario DX
Paper Mario (N64) modding
 
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kzn_05_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x19
2#define MODEL_g36 0x18
3#define MODEL_kemuri 0x17
4#define MODEL_kem1 0x16
5#define MODEL_yuka 0x15
6#define MODEL_o104 0x14
7#define MODEL_o68 0x13
8#define MODEL_g13 0x12
9#define MODEL_o110 0x11
10#define MODEL_o111 0x10
11#define MODEL_o112 0xF
12#define MODEL_o59 0xE
13#define MODEL_k1 0xD
14#define MODEL_o118 0xC
15#define MODEL_o117 0xB
16#define MODEL_kabe 0xA
17#define MODEL_o182 0x9
18#define MODEL_o181 0x8
19#define MODEL_o180 0x7
20#define MODEL_o179 0x6
21#define MODEL_kuro 0x5
22#define MODEL_o113 0x4
23#define MODEL_Default 0x3
24#define MODEL_o95 0x2
25#define MODEL_o94 0x1
26#define MODEL_o127 0x0
27