Paper Mario DX
Paper Mario (N64) modding
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kzn_07_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x31
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#define MODEL_g83 0x30
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#define MODEL_o535 0x2F
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#define MODEL_o577 0x2E
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#define MODEL_g81 0x2D
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#define MODEL_g80 0x2C
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#define MODEL_o560 0x2B
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#define MODEL_yo 0x2A
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#define MODEL_sara 0x29
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#define MODEL_yougan2 0x28
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#define MODEL_yougan1 0x27
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#define MODEL_yougan 0x26
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#define MODEL_spot 0x25
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#define MODEL_chioro 0x24
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#define MODEL_o568 0x23
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#define MODEL_u_1 0x22
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#define MODEL_o556 0x21
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#define MODEL_o511 0x20
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#define MODEL_o510 0x1F
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#define MODEL_o347 0x1E
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#define MODEL_o276 0x1D
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#define MODEL_o497 0x1C
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#define MODEL_o498 0x1B
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#define MODEL_s_2 0x1A
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#define MODEL_o413 0x19
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#define MODEL_o414 0x18
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#define MODEL_o412 0x17
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#define MODEL_s_1 0x16
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#define MODEL_o502 0x15
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#define MODEL_o399 0x14
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#define MODEL_o365 0x13
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#define MODEL_3 0x12
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#define MODEL_o351 0x11
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#define MODEL_2 0x10
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#define MODEL_o290 0xF
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#define MODEL_o541 0xE
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#define MODEL_1 0xD
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#define MODEL_o417 0xC
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#define MODEL_o539 0xB
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#define MODEL_hashi 0xA
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#define MODEL_o570 0x9
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#define MODEL_o569 0x8
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#define MODEL_o537 0x7
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#define MODEL_o571 0x6
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#define MODEL_o500 0x5
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#define MODEL_o545 0x4
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#define MODEL_o540 0x3
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#define MODEL_g47 0x2
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#define MODEL_o383 0x1
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#define MODEL_deili1 0x0
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include
mapfs
kzn_07_shape.h
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