Paper Mario DX
Paper Mario (N64) modding
 
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kzn_07_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x31
2#define MODEL_g83 0x30
3#define MODEL_o535 0x2F
4#define MODEL_o577 0x2E
5#define MODEL_g81 0x2D
6#define MODEL_g80 0x2C
7#define MODEL_o560 0x2B
8#define MODEL_yo 0x2A
9#define MODEL_sara 0x29
10#define MODEL_yougan2 0x28
11#define MODEL_yougan1 0x27
12#define MODEL_yougan 0x26
13#define MODEL_spot 0x25
14#define MODEL_chioro 0x24
15#define MODEL_o568 0x23
16#define MODEL_u_1 0x22
17#define MODEL_o556 0x21
18#define MODEL_o511 0x20
19#define MODEL_o510 0x1F
20#define MODEL_o347 0x1E
21#define MODEL_o276 0x1D
22#define MODEL_o497 0x1C
23#define MODEL_o498 0x1B
24#define MODEL_s_2 0x1A
25#define MODEL_o413 0x19
26#define MODEL_o414 0x18
27#define MODEL_o412 0x17
28#define MODEL_s_1 0x16
29#define MODEL_o502 0x15
30#define MODEL_o399 0x14
31#define MODEL_o365 0x13
32#define MODEL_3 0x12
33#define MODEL_o351 0x11
34#define MODEL_2 0x10
35#define MODEL_o290 0xF
36#define MODEL_o541 0xE
37#define MODEL_1 0xD
38#define MODEL_o417 0xC
39#define MODEL_o539 0xB
40#define MODEL_hashi 0xA
41#define MODEL_o570 0x9
42#define MODEL_o569 0x8
43#define MODEL_o537 0x7
44#define MODEL_o571 0x6
45#define MODEL_o500 0x5
46#define MODEL_o545 0x4
47#define MODEL_o540 0x3
48#define MODEL_g47 0x2
49#define MODEL_o383 0x1
50#define MODEL_deili1 0x0
51