Paper Mario DX
Paper Mario (N64) modding
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kzn_09_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x2C
2
#define MODEL_g58 0x2B
3
#define MODEL_g71 0x2A
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#define MODEL_tou4 0x29
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#define MODEL_kab4 0x28
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#define MODEL_o326 0x27
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#define MODEL_tou1 0x26
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#define MODEL_kab1 0x25
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#define MODEL_o375 0x24
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#define MODEL_o149 0x23
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#define MODEL_o252 0x22
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#define MODEL_g63 0x21
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#define MODEL_tou2 0x20
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#define MODEL_kab2 0x1F
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#define MODEL_o351 0x1E
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#define MODEL_deili1 0x1D
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#define MODEL_g59 0x1C
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#define MODEL_tou3 0x1B
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#define MODEL_kab3 0x1A
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#define MODEL_o342 0x19
21
#define MODEL_deili2 0x18
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#define MODEL_Default 0x17
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#define MODEL_kabe 0x16
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#define MODEL_o334 0x15
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#define MODEL_tou 0x14
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#define MODEL_o354 0x13
27
#define MODEL_o316 0x12
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#define MODEL_o341 0x11
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#define MODEL_kassya2 0x10
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#define MODEL_kassya_shita 0xF
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#define MODEL_kassya_himo 0xE
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#define MODEL_kassya_ue 0xD
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#define MODEL_kassya_koma 0xC
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#define MODEL_rope1 0xB
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#define MODEL_o223 0xA
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#define MODEL_o222 0x9
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#define MODEL_obj 0x8
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#define MODEL_o363 0x7
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#define MODEL_mon 0x6
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#define MODEL_m123 0x5
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#define MODEL_m3 0x4
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#define MODEL_m2 0x3
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#define MODEL_m1 0x2
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#define MODEL_g22 0x1
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#define MODEL_o237 0x0
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include
mapfs
kzn_09_shape.h
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