Paper Mario DX
Paper Mario (N64) modding
 
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kzn_10_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0xC
2#define COLLIDER_kara 0xB
3#define COLLIDER_gron 0xA
4#define COLLIDER_Default 0x9
5#define COLLIDER_o87 0x8
6#define COLLIDER_o86 0x7
7#define COLLIDER_deilit1 0x6
8#define COLLIDER_deili1 0x5
9#define COLLIDER_o77 0x4
10#define COLLIDER_deilit2 0x3
11#define COLLIDER_deili2 0x2
12#define COLLIDER_o78 0x1
13#define COLLIDER_o75 0x0
14
15#define ZONE_Root 0x5
16#define ZONE_k 0x4
17#define ZONE_k60 0x3
18#define ZONE_k50 0x2
19#define ZONE_g8 0x1
20#define ZONE_o79 0x0
21