Paper Mario DX
Paper Mario (N64) modding
 
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kzn_17_hit.h
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1#define COLLIDER_Root 0x2B
2#define COLLIDER_g127 0x2A
3#define COLLIDER_o932 0x29
4#define COLLIDER_g112 0x28
5#define COLLIDER_o896 0x27
6#define COLLIDER_g100 0x26
7#define COLLIDER_o869 0x25
8#define COLLIDER_o893 0x24
9#define COLLIDER_g96 0x23
10#define COLLIDER_o840 0x22
11#define COLLIDER_g89 0x21
12#define COLLIDER_o826 0x20
13#define COLLIDER_kaidan 0x1F
14#define COLLIDER_o263 0x1E
15#define COLLIDER_o280 0x1D
16#define COLLIDER_o273 0x1C
17#define COLLIDER_o894 0x1B
18#define COLLIDER_g75 0x1A
19#define COLLIDER_o389 0x19
20#define COLLIDER_o396 0x18
21#define COLLIDER_o281 0x17
22#define COLLIDER_s2 0x16
23#define COLLIDER_o368 0x15
24#define COLLIDER_o377 0x14
25#define COLLIDER_o408 0x13
26#define COLLIDER_s1 0x12
27#define COLLIDER_o818 0x11
28#define COLLIDER_o418 0x10
29#define COLLIDER_g67 0xF
30#define COLLIDER_o286 0xE
31#define COLLIDER_o283 0xD
32#define COLLIDER_o419 0xC
33#define COLLIDER_o816 0xB
34#define COLLIDER_o274 0xA
35#define COLLIDER_g83 0x9
36#define COLLIDER_o416 0x8
37#define COLLIDER_g84 0x7
38#define COLLIDER_gogo 0x6
39#define COLLIDER_o369 0x5
40#define COLLIDER_o842 0x4
41#define COLLIDER_deilit2 0x3
42#define COLLIDER_deili2 0x2
43#define COLLIDER_deilit1 0x1
44#define COLLIDER_deili1 0x0
45
46#define ZONE_Root 0x6
47#define ZONE_g77 0x5
48#define ZONE_o421 0x4
49#define ZONE_o422 0x3
50#define ZONE_o423 0x2
51#define ZONE_g73 0x1
52#define ZONE_o369 0x0
53