Paper Mario DX
Paper Mario (N64) modding
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kzn_22_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x15
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#define COLLIDER_g112 0x14
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#define COLLIDER_o591 0x13
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#define COLLIDER_g97 0x12
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#define COLLIDER_o572 0x11
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#define COLLIDER_o542 0x10
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#define COLLIDER_o545 0xF
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#define COLLIDER_o544 0xE
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#define COLLIDER_mon_bero 0xD
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#define COLLIDER_o581 0xC
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#define COLLIDER_o277 0xB
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#define COLLIDER_o194 0xA
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#define COLLIDER_o357 0x9
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#define COLLIDER_g106 0x8
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#define COLLIDER_o582 0x7
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#define COLLIDER_o564 0x6
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#define COLLIDER_o576 0x5
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#define COLLIDER_g79 0x4
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#define COLLIDER_o593 0x3
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#define COLLIDER_o432 0x2
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#define COLLIDER_deilit1 0x1
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#define COLLIDER_deili1 0x0
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#define ZONE_Root 0x4
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#define ZONE_jupm_sopt1 0x3
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#define ZONE_o223 0x2
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#define ZONE_o222 0x1
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#define ZONE_o149 0x0
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include
mapfs
kzn_22_hit.h
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