Paper Mario DX
Paper Mario (N64) modding
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kzn_22_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x35
2
#define MODEL_g116 0x34
3
#define MODEL_g79 0x33
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#define MODEL_yougan2_2 0x32
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#define MODEL_yougan1_1 0x31
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#define MODEL_kemuri 0x30
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#define MODEL_kem2 0x2F
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#define MODEL_kem1 0x2E
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#define MODEL_yougan 0x2D
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#define MODEL_yo_ue1 0x2C
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#define MODEL_yu1 0x2B
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#define MODEL_yo_ue 0x2A
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#define MODEL_yu 0x29
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#define MODEL_g110 0x28
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#define MODEL_o589 0x27
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#define MODEL_o588 0x26
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#define MODEL_o587 0x25
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#define MODEL_o586 0x24
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#define MODEL_g94 0x23
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#define MODEL_g97 0x22
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#define MODEL_o542 0x21
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#define MODEL_o545 0x20
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#define MODEL_o544 0x1F
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#define MODEL_g108 0x1E
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#define MODEL_o576 0x1D
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#define MODEL_o574 0x1C
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#define MODEL_o580 0x1B
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#define MODEL_o578 0x1A
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#define MODEL_o572 0x19
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#define MODEL_o570 0x18
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#define MODEL_mon_bero 0x17
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#define MODEL_o604 0x16
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#define MODEL_o603 0x15
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#define MODEL_o357 0x14
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#define MODEL_g88 0x13
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#define MODEL_o612 0x12
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#define MODEL_o539 0x11
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#define MODEL_g80 0x10
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#define MODEL_o592 0xF
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#define MODEL_o531 0xE
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#define MODEL_Default 0xD
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#define MODEL_o610 0xC
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#define MODEL_o609 0xB
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#define MODEL_o267 0xA
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#define MODEL_o285 0x9
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#define MODEL_o264 0x8
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#define MODEL_o529 0x7
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#define MODEL_o581 0x6
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#define MODEL_g75 0x5
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#define MODEL_o399 0x4
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#define MODEL_o534 0x3
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#define MODEL_o532 0x2
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#define MODEL_g66 0x1
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#define MODEL_o527 0x0
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include
mapfs
kzn_22_shape.h
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