Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
mac_00_hit.h
Go to the documentation of this file.
1
#if VERSION_JP
2
#define COLLIDER_tt 0x70
3
#define COLLIDER_deilim 0x6F
4
#define COLLIDER_op3 0x67
5
#define COLLIDER_op2 0x66
6
#define COLLIDER_op_1 0x65
7
#define COLLIDER_deilit5u 0x57
8
#define COLLIDER_deilit5 0x56
9
#define COLLIDER_dummy 0x41
10
#define COLLIDER_mono6 0x40
11
#define COLLIDER_mono5 0x3F
12
#define COLLIDER_mono4 0x3E
13
#define COLLIDER_mono3 0x3D
14
#define COLLIDER_mono2 0x3C
15
#define COLLIDER_mono1 0x3B
16
#define COLLIDER_deilinw 0x39
17
#define COLLIDER_o484 0x33
18
#define COLLIDER_sign 0x32
19
#define COLLIDER_deilit3u 0x2D
20
#define COLLIDER_deilit3 0x2C
21
#define COLLIDER_deilit6u 0x23
22
#define COLLIDER_deilit6 0x22
23
#define COLLIDER_deilit 0x1E
24
#define COLLIDER_water 0x13
25
#define COLLIDER_deilie 0x10
26
#define COLLIDER_deilit4u 0x8
27
#define COLLIDER_deilit4 0x7
28
#else
29
#define COLLIDER_Root 0x6E
30
#define COLLIDER_g74 0x6D
31
#define COLLIDER_tt 0x6C
32
#define COLLIDER_deilim 0x6B
33
#define COLLIDER_o623 0x6A
34
#define COLLIDER_kame 0x69
35
#define COLLIDER_o707 0x68
36
#define COLLIDER_o706 0x67
37
#define COLLIDER_o705 0x66
38
#define COLLIDER_o664 0x65
39
#define COLLIDER_o616 0x64
40
#define COLLIDER_op3 0x63
41
#define COLLIDER_op2 0x62
42
#define COLLIDER_op_1 0x61
43
#define COLLIDER_o546 0x60
44
#define COLLIDER_deilite 0x5F
45
#define COLLIDER_o500 0x5E
46
#define COLLIDER_deilitnw 0x5D
47
#define COLLIDER_g66 0x5C
48
#define COLLIDER_o261 0x5B
49
#define COLLIDER_o262 0x5A
50
#define COLLIDER_step 0x59
51
#define COLLIDER_o328 0x58
52
#define COLLIDER_o333 0x57
53
#define COLLIDER_o331 0x56
54
#define COLLIDER_shop 0x55
55
#define COLLIDER_misedeili 0x54
56
#define COLLIDER_deilit5u 0x53
57
#define COLLIDER_deilit5 0x52
58
#define COLLIDER_deili5 0x51
59
#define COLLIDER_misemawari 0x50
60
#define COLLIDER_o789 0x4F
61
#define COLLIDER_o787 0x4E
62
#define COLLIDER_o503 0x4D
63
#define COLLIDER_o501 0x4C
64
#define COLLIDER_counter 0x4B
65
#define COLLIDER_shouhin6 0x4A
66
#define COLLIDER_shouhin5 0x49
67
#define COLLIDER_shouhin4 0x48
68
#define COLLIDER_shouhin3 0x47
69
#define COLLIDER_syouhin2 0x46
70
#define COLLIDER_syouhin1 0x45
71
#define COLLIDER_o409 0x44
72
#define COLLIDER_dai 0x43
73
#define COLLIDER_omise 0x42
74
#define COLLIDER_o390 0x41
75
#define COLLIDER_o496 0x40
76
#define COLLIDER_o495 0x3F
77
#define COLLIDER_mono_atari 0x3E
78
#define COLLIDER_dummy 0x3D
79
#define COLLIDER_mono6 0x3C
80
#define COLLIDER_mono5 0x3B
81
#define COLLIDER_mono4 0x3A
82
#define COLLIDER_mono3 0x39
83
#define COLLIDER_mono2 0x38
84
#define COLLIDER_mono1 0x37
85
#define COLLIDER_g64 0x36
86
#define COLLIDER_deilinw 0x35
87
#define COLLIDER_o400 0x34
88
#define COLLIDER_o285 0x33
89
#define COLLIDER_o473 0x32
90
#define COLLIDER_o487 0x31
91
#define COLLIDER_o485 0x30
92
#define COLLIDER_o484 0x2F
93
#define COLLIDER_sign 0x2E
94
#define COLLIDER_intel 0x2D
95
#define COLLIDER_o38 0x2C
96
#define COLLIDER_o271 0x2B
97
#define COLLIDER_deili3 0x2A
98
#define COLLIDER_deilit3u 0x29
99
#define COLLIDER_deilit3 0x28
100
#define COLLIDER_o478 0x27
101
#define COLLIDER_minka_1 0x26
102
#define COLLIDER_shop_tou 0x25
103
#define COLLIDER_o780 0x24
104
#define COLLIDER_o511 0x23
105
#define COLLIDER_o516 0x22
106
#define COLLIDER_deili6 0x21
107
#define COLLIDER_deilit6u 0x20
108
#define COLLIDER_deilit6 0x1F
109
#define COLLIDER_o774 0x1E
110
#define COLLIDER_o156 0x1D
111
#define COLLIDER_shima 0x1C
112
#define COLLIDER_deilit 0x1B
113
#define COLLIDER_o584 0x1A
114
#define COLLIDER_o548 0x19
115
#define COLLIDER_Default 0x18
116
#define COLLIDER_o711 0x17
117
#define COLLIDER_o710 0x16
118
#define COLLIDER_o709 0x15
119
#define COLLIDER_o539 0x14
120
#define COLLIDER_o538 0x13
121
#define COLLIDER_o537 0x12
122
#define COLLIDER_o502 0x11
123
#define COLLIDER_water 0x10
124
#define COLLIDER_o323 0xF
125
#define COLLIDER_g1 0xE
126
#define COLLIDER_deilie 0xD
127
#define COLLIDER_g63 0xC
128
#define COLLIDER_o636 0xB
129
#define COLLIDER_o604 0xA
130
#define COLLIDER_deili4 0x9
131
#define COLLIDER_deilit4u 0x8
132
#define COLLIDER_deilit4 0x7
133
#define COLLIDER_o477 0x6
134
#define COLLIDER_o795 0x5
135
#define COLLIDER_o476 0x4
136
#define COLLIDER_o451 0x3
137
#define COLLIDER_min2mawari 0x2
138
#define COLLIDER_o259 0x1
139
#define COLLIDER_o258 0x0
140
#endif
141
142
#define ZONE_Root 0x12
143
#define ZONE_g64 0x11
144
#define ZONE_o480 0x10
145
#define ZONE_minka2 0xF
146
#define ZONE_minka2yuka 0xE
147
#define ZONE_intel_house 0xD
148
#define ZONE_intel_yuka 0xC
149
#define ZONE_minka_1 0xB
150
#define ZONE_o482 0xA
151
#define ZONE_minka1_yuka 0x9
152
#define ZONE_omise 0x8
153
#define ZONE_o390 0x7
154
#define ZONE_Default 0x6
155
#define ZONE_uraniwa 0x5
156
#define ZONE_jimen 0x4
157
#define ZONE_o284 0x3
158
#define ZONE_kaidan 0x2
159
#define ZONE_g1 0x1
160
#define ZONE_deili1 0x0
161
include
mapfs
mac_00_hit.h
Generated by
1.10.0