Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
mac_01_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0x62
2#define COLLIDER_g40 0x61
3#define COLLIDER_o12 0x60
4#define COLLIDER_deilite 0x5F
5#define COLLIDER_g49 0x5E
6#define COLLIDER_stopper 0x5D
7#define COLLIDER_o370 0x5C
8#define COLLIDER_o369 0x5B
9#define COLLIDER_door_ura 0x5A
10#define COLLIDER_deilitf 0x59
11#define COLLIDER_o351 0x58
12#define COLLIDER_o361 0x57
13#define COLLIDER_o350 0x56
14#define COLLIDER_g42 0x55
15#define COLLIDER_deilitud 0x54
16#define COLLIDER_deilid 0x53
17#define COLLIDER_deilitd 0x52
18#define COLLIDER_o382 0x51
19#define COLLIDER_o394 0x50
20#define COLLIDER_o336 0x4F
21#define COLLIDER_o335 0x4E
22#define COLLIDER_o327 0x4D
23#define COLLIDER_dr_yuka 0x4C
24#define COLLIDER_o334 0x4B
25#define COLLIDER_o316 0x4A
26#define COLLIDER_g41 0x49
27#define COLLIDER_o393 0x48
28#define COLLIDER_o338 0x47
29#define COLLIDER_o337 0x46
30#define COLLIDER_ro 0x45
31#define COLLIDER_rote 0x44
32#define COLLIDER_o295 0x43
33#define COLLIDER_roten 0x42
34#define COLLIDER_badge 0x41
35#define COLLIDER_b3 0x40
36#define COLLIDER_b2 0x3F
37#define COLLIDER_b1 0x3E
38#define COLLIDER_se 0x3D
39#define COLLIDER_kame1 0x3C
40#define COLLIDER_o246 0x3B
41#define COLLIDER_o245 0x3A
42#define COLLIDER_sw 0x39
43#define COLLIDER_o2 0x38
44#define COLLIDER_o69 0x37
45#define COLLIDER_o211 0x36
46#define COLLIDER_ne 0x35
47#define COLLIDER_o487 0x34
48#define COLLIDER_o406 0x33
49#define COLLIDER_o256 0x32
50#define COLLIDER_o253 0x31
51#define COLLIDER_o242 0x30
52#define COLLIDER_o241 0x2F
53#define COLLIDER_o236 0x2E
54#define COLLIDER_g31 0x2D
55#define COLLIDER_o282 0x2C
56#define COLLIDER_o275 0x2B
57#define COLLIDER_o237 0x2A
58#define COLLIDER_g14 0x29
59#define COLLIDER_o397 0x28
60#define COLLIDER_konopi 0x27
61#define COLLIDER_o448 0x26
62#define COLLIDER_o431 0x25
63#define COLLIDER_o430 0x24
64#define COLLIDER_o415 0x23
65#define COLLIDER_deilit2u 0x22
66#define COLLIDER_deilit2 0x21
67#define COLLIDER_deili2 0x20
68#define COLLIDER_o248 0x1F
69#define COLLIDER_o251 0x1E
70#define COLLIDER_post_office 0x1D
71#define COLLIDER_deilit1u 0x1C
72#define COLLIDER_o232 0x1B
73#define COLLIDER_keep_out 0x1A
74#define COLLIDER_uketsuke 0x19
75#define COLLIDER_deili1 0x18
76#define COLLIDER_o228 0x17
77#define COLLIDER_deilit1 0x16
78#define COLLIDER_po_soto 0x15
79#define COLLIDER_kanban 0x14
80#define COLLIDER_tt 0x13
81#define COLLIDER_o306 0x12
82#define COLLIDER_yoko_ushiro 0x11
83#define COLLIDER_syoumen 0x10
84#define COLLIDER_g1 0xF
85#define COLLIDER_o444 0xE
86#define COLLIDER_o36 0xD
87#define COLLIDER_o445 0xC
88#define COLLIDER_o11 0xB
89#define COLLIDER_o35 0xA
90#define COLLIDER_g7 0x9
91#define COLLIDER_deilits 0x8
92#define COLLIDER_o42 0x7
93#define COLLIDER_deilis 0x6
94#define COLLIDER_deilitn 0x5
95#define COLLIDER_deilin 0x4
96#define COLLIDER_o1 0x3
97#define COLLIDER_deilitw 0x2
98#define COLLIDER_deiliw 0x1
99#define COLLIDER_deilie 0x0
100
101#define ZONE_Root 0xF
102#define ZONE_g32 0xE
103#define ZONE_o230 0xD
104#define ZONE_o229 0xC
105#define ZONE_konopi 0xB
106#define ZONE_o231 0xA
107#define ZONE_post_office 0x9
108#define ZONE_o232 0x8
109#define ZONE_g1 0x7
110#define ZONE_o35 0x6
111#define ZONE_g7 0x5
112#define ZONE_deilis 0x4
113#define ZONE_deilin 0x3
114#define ZONE_roten 0x2
115#define ZONE_o233 0x1
116#define ZONE_o227 0x0
117