Paper Mario DX
Paper Mario (N64) modding
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mac_02_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x8C
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#define MODEL_g57 0x8B
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#define MODEL_o413 0x8A
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#define MODEL_o412 0x89
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#define MODEL_o411 0x88
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#define MODEL_g48 0x87
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#define MODEL_st3 0x86
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#define MODEL_st3_b 0x85
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#define MODEL_st3_a 0x84
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#define MODEL_st2 0x83
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#define MODEL_kage2 0x82
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#define MODEL_st2_b 0x81
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#define MODEL_st2_a 0x80
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#define MODEL_st1 0x7F
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#define MODEL_kage1 0x7E
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#define MODEL_st1_b 0x7D
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#define MODEL_st1_a 0x7C
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#define MODEL_g51 0x7B
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#define MODEL_o382 0x7A
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#define MODEL_g14 0x79
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#define MODEL_o418 0x78
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#define MODEL_o417 0x77
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#define MODEL_o416 0x76
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#define MODEL_o415 0x75
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#define MODEL_o414 0x74
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#define MODEL_o419 0x73
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#define MODEL_o115 0x72
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#define MODEL_o116 0x71
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#define MODEL_o423 0x70
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#define MODEL_o213 0x6F
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#define MODEL_o422 0x6E
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#define MODEL_o421 0x6D
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#define MODEL_o420 0x6C
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#define MODEL_cooking 0x6B
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#define MODEL_g38 0x6A
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#define MODEL_o315 0x69
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#define MODEL_o311 0x68
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#define MODEL_o307 0x67
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#define MODEL_o306 0x66
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#define MODEL_cook_mtx 0x65
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#define MODEL_ck_door 0x64
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#define MODEL_c_door 0x63
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#define MODEL_ck_yane 0x62
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#define MODEL_cy3 0x61
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#define MODEL_cy2 0x60
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#define MODEL_cy1 0x5F
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#define MODEL_ck_kabe 0x5E
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#define MODEL_ck1 0x5D
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#define MODEL_ck3 0x5C
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#define MODEL_ck2 0x5B
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#define MODEL_cook_in 0x5A
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#define MODEL_o426 0x59
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#define MODEL_o370 0x58
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#define MODEL_o369 0x57
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#define MODEL_o340 0x56
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#define MODEL_o342 0x55
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#define MODEL_o341 0x54
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#define MODEL_conro 0x53
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#define MODEL_o337 0x52
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#define MODEL_o326 0x51
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#define MODEL_o325 0x50
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#define MODEL_o360 0x4F
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#define MODEL_o323 0x4E
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#define MODEL_o322 0x4D
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#define MODEL_o321 0x4C
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#define MODEL_o320 0x4B
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#define MODEL_o319 0x4A
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#define MODEL_o318 0x49
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#define MODEL_o317 0x48
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#define MODEL_souko 0x47
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#define MODEL_g46 0x46
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#define MODEL_ramp 0x45
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#define MODEL_souko_kabe 0x44
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#define MODEL_sk2 0x43
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#define MODEL_sk1 0x42
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#define MODEL_souko_door 0x41
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#define MODEL_sk_door 0x40
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#define MODEL_souko_soto 0x3F
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#define MODEL_o357 0x3E
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#define MODEL_o303 0x3D
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#define MODEL_o280 0x3C
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#define MODEL_o279 0x3B
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#define MODEL_o269 0x3A
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#define MODEL_souko_in 0x39
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#define MODEL_o302 0x38
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#define MODEL_o288 0x37
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#define MODEL_dokan 0x36
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#define MODEL_o281 0x35
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#define MODEL_o276 0x34
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#define MODEL_souko_yuka 0x33
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#define MODEL_o287 0x32
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#define MODEL_mihari 0x31
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#define MODEL_o262 0x30
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#define MODEL_o264 0x2F
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#define MODEL_o263 0x2E
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#define MODEL_o259 0x2D
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#define MODEL_o260 0x2C
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#define MODEL_o253 0x2B
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#define MODEL_o252 0x2A
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#define MODEL_o261 0x29
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#define MODEL_o251 0x28
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#define MODEL_hashi 0x27
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#define MODEL_o268 0x26
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#define MODEL_o267 0x25
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#define MODEL_o256 0x24
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#define MODEL_o255 0x23
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#define MODEL_o240 0x22
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#define MODEL_o238 0x21
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#define MODEL_o232 0x20
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#define MODEL_g47 0x1F
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#define MODEL_hori 0x1E
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#define MODEL_o379 0x1D
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#define MODEL_o378 0x1C
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#define MODEL_kanban 0x1B
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#define MODEL_o410 0x1A
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#define MODEL_o368 0x19
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#define MODEL_o366 0x18
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#define MODEL_o249 0x17
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#define MODEL_o248 0x16
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#define MODEL_o237 0x15
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#define MODEL_o236 0x14
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#define MODEL_o233 0x13
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#define MODEL_g1 0x12
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#define MODEL_o428 0x11
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#define MODEL_o381 0x10
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#define MODEL_o350 0xF
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#define MODEL_o348 0xE
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#define MODEL_o292 0xD
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#define MODEL_o218 0xC
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#define MODEL_o2 0xB
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#define MODEL_o11 0xA
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#define MODEL_o35 0x9
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#define MODEL_o3 0x8
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#define MODEL_g7 0x7
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#define MODEL_o42 0x6
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#define MODEL_deilis 0x5
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#define MODEL_deilin 0x4
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#define MODEL_o1 0x3
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#define MODEL_deiliw 0x2
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#define MODEL_deilie 0x1
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#define MODEL_o12 0x0
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include
mapfs
mac_02_shape.h
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