Paper Mario DX
Paper Mario (N64) modding
 
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mac_03_hit.h
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1#define COLLIDER_Root 0x4B
2#define COLLIDER_g58 0x4A
3#define COLLIDER_deili 0x49
4#define COLLIDER_deiliu 0x48
5#define COLLIDER_egg 0x47
6#define COLLIDER_through 0x46
7#define COLLIDER_capsule 0x45
8#define COLLIDER_g56 0x44
9#define COLLIDER_o270 0x43
10#define COLLIDER_toi 0x42
11#define COLLIDER_o259 0x41
12#define COLLIDER_o253 0x40
13#define COLLIDER_o251 0x3F
14#define COLLIDER_o248 0x3E
15#define COLLIDER_o256 0x3D
16#define COLLIDER_hummer 0x3C
17#define COLLIDER_step 0x3B
18#define COLLIDER_jump 0x3A
19#define COLLIDER_g55 0x39
20#define COLLIDER_o215k 0x38
21#define COLLIDER_o235 0x37
22#define COLLIDER_poppo 0x36
23#define COLLIDER_deilitk 0x35
24#define COLLIDER_kisya3 0x34
25#define COLLIDER_kisya2 0x33
26#define COLLIDER_kisya1 0x32
27#define COLLIDER_fumikiri 0x31
28#define COLLIDER_humikiri 0x30
29#define COLLIDER_o220 0x2F
30#define COLLIDER_o218 0x2E
31#define COLLIDER_o217 0x2D
32#define COLLIDER_g51 0x2C
33#define COLLIDER_mgm_tree 0x2B
34#define COLLIDER_o213 0x2A
35#define COLLIDER_o212 0x29
36#define COLLIDER_o211 0x28
37#define COLLIDER_station 0x27
38#define COLLIDER_eki_saku 0x26
39#define COLLIDER_o84 0x25
40#define COLLIDER_o86 0x24
41#define COLLIDER_Default 0x23
42#define COLLIDER_o278 0x22
43#define COLLIDER_o277 0x21
44#define COLLIDER_o276 0x20
45#define COLLIDER_o275 0x1F
46#define COLLIDER_o274 0x1E
47#define COLLIDER_danger 0x1D
48#define COLLIDER_o262 0x1C
49#define COLLIDER_o244 0x1B
50#define COLLIDER_o242 0x1A
51#define COLLIDER_o273 0x19
52#define COLLIDER_o229 0x18
53#define COLLIDER_o227 0x17
54#define COLLIDER_o214 0x16
55#define COLLIDER_senro_saku 0x15
56#define COLLIDER_o195 0x14
57#define COLLIDER_o194 0x13
58#define COLLIDER_o157 0x12
59#define COLLIDER_o89 0x11
60#define COLLIDER_o88 0x10
61#define COLLIDER_o64 0xF
62#define COLLIDER_o234 0xE
63#define COLLIDER_o233 0xD
64#define COLLIDER_o232 0xC
65#define COLLIDER_o48 0xB
66#define COLLIDER_o11 0xA
67#define COLLIDER_deilie 0x9
68#define COLLIDER_o238 0x8
69#define COLLIDER_o237 0x7
70#define COLLIDER_sign 0x6
71#define COLLIDER_deilim 0x5
72#define COLLIDER_dokan 0x4
73#define COLLIDER_g1 0x3
74#define COLLIDER_deilin 0x2
75#define COLLIDER_deilitn 0x1
76#define COLLIDER_o53 0x0
77
78#define ZONE_Root 0xB
79#define ZONE_Default 0xA
80#define ZONE_boo_road 0x9
81#define ZONE_g54 0x8
82#define ZONE_o222 0x7
83#define ZONE_o221 0x6
84#define ZONE_g51 0x5
85#define ZONE_higashi 0x4
86#define ZONE_kita 0x3
87#define ZONE_minami 0x2
88#define ZONE_eki 0x1
89#define ZONE_bero 0x0
90