Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
mac_03_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x4B
2
#define COLLIDER_g58 0x4A
3
#define COLLIDER_deili 0x49
4
#define COLLIDER_deiliu 0x48
5
#define COLLIDER_egg 0x47
6
#define COLLIDER_through 0x46
7
#define COLLIDER_capsule 0x45
8
#define COLLIDER_g56 0x44
9
#define COLLIDER_o270 0x43
10
#define COLLIDER_toi 0x42
11
#define COLLIDER_o259 0x41
12
#define COLLIDER_o253 0x40
13
#define COLLIDER_o251 0x3F
14
#define COLLIDER_o248 0x3E
15
#define COLLIDER_o256 0x3D
16
#define COLLIDER_hummer 0x3C
17
#define COLLIDER_step 0x3B
18
#define COLLIDER_jump 0x3A
19
#define COLLIDER_g55 0x39
20
#define COLLIDER_o215k 0x38
21
#define COLLIDER_o235 0x37
22
#define COLLIDER_poppo 0x36
23
#define COLLIDER_deilitk 0x35
24
#define COLLIDER_kisya3 0x34
25
#define COLLIDER_kisya2 0x33
26
#define COLLIDER_kisya1 0x32
27
#define COLLIDER_fumikiri 0x31
28
#define COLLIDER_humikiri 0x30
29
#define COLLIDER_o220 0x2F
30
#define COLLIDER_o218 0x2E
31
#define COLLIDER_o217 0x2D
32
#define COLLIDER_g51 0x2C
33
#define COLLIDER_mgm_tree 0x2B
34
#define COLLIDER_o213 0x2A
35
#define COLLIDER_o212 0x29
36
#define COLLIDER_o211 0x28
37
#define COLLIDER_station 0x27
38
#define COLLIDER_eki_saku 0x26
39
#define COLLIDER_o84 0x25
40
#define COLLIDER_o86 0x24
41
#define COLLIDER_Default 0x23
42
#define COLLIDER_o278 0x22
43
#define COLLIDER_o277 0x21
44
#define COLLIDER_o276 0x20
45
#define COLLIDER_o275 0x1F
46
#define COLLIDER_o274 0x1E
47
#define COLLIDER_danger 0x1D
48
#define COLLIDER_o262 0x1C
49
#define COLLIDER_o244 0x1B
50
#define COLLIDER_o242 0x1A
51
#define COLLIDER_o273 0x19
52
#define COLLIDER_o229 0x18
53
#define COLLIDER_o227 0x17
54
#define COLLIDER_o214 0x16
55
#define COLLIDER_senro_saku 0x15
56
#define COLLIDER_o195 0x14
57
#define COLLIDER_o194 0x13
58
#define COLLIDER_o157 0x12
59
#define COLLIDER_o89 0x11
60
#define COLLIDER_o88 0x10
61
#define COLLIDER_o64 0xF
62
#define COLLIDER_o234 0xE
63
#define COLLIDER_o233 0xD
64
#define COLLIDER_o232 0xC
65
#define COLLIDER_o48 0xB
66
#define COLLIDER_o11 0xA
67
#define COLLIDER_deilie 0x9
68
#define COLLIDER_o238 0x8
69
#define COLLIDER_o237 0x7
70
#define COLLIDER_sign 0x6
71
#define COLLIDER_deilim 0x5
72
#define COLLIDER_dokan 0x4
73
#define COLLIDER_g1 0x3
74
#define COLLIDER_deilin 0x2
75
#define COLLIDER_deilitn 0x1
76
#define COLLIDER_o53 0x0
77
78
#define ZONE_Root 0xB
79
#define ZONE_Default 0xA
80
#define ZONE_boo_road 0x9
81
#define ZONE_g54 0x8
82
#define ZONE_o222 0x7
83
#define ZONE_o221 0x6
84
#define ZONE_g51 0x5
85
#define ZONE_higashi 0x4
86
#define ZONE_kita 0x3
87
#define ZONE_minami 0x2
88
#define ZONE_eki 0x1
89
#define ZONE_bero 0x0
90
include
mapfs
mac_03_hit.h
Generated by
1.10.0