Paper Mario DX
Paper Mario (N64) modding
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mac_04_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x4F
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#define COLLIDER_kame 0x4E
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#define COLLIDER_deilite 0x4D
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#define COLLIDER_o422 0x4C
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#define COLLIDER_souko 0x4B
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#define COLLIDER_deili_sk 0x4A
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#define COLLIDER_deilit_sku 0x49
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#define COLLIDER_deilit_sk 0x48
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#define COLLIDER_souko_yuka 0x47
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#define COLLIDER_o470 0x46
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#define COLLIDER_o469 0x45
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#define COLLIDER_Default 0x44
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#define COLLIDER_sign 0x43
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#define COLLIDER_deilie 0x42
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#define COLLIDER_deilisw 0x41
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#define COLLIDER_deilitsw 0x40
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#define COLLIDER_omise 0x3F
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#define COLLIDER_o495 0x3E
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#define COLLIDER_o477 0x3D
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#define COLLIDER_o476 0x3C
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#define COLLIDER_o452 0x3B
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#define COLLIDER_deili_m 0x3A
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#define COLLIDER_deilit_mu 0x39
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#define COLLIDER_deilit_m 0x38
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#define COLLIDER_o254 0x37
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#define COLLIDER_o448 0x36
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#define COLLIDER_o447 0x35
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#define COLLIDER_o281 0x34
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#define COLLIDER_o296 0x33
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#define COLLIDER_mono 0x32
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#define COLLIDER_mono6 0x31
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#define COLLIDER_mono5 0x30
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#define COLLIDER_mono4 0x2F
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#define COLLIDER_mono3 0x2E
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#define COLLIDER_mono2 0x2D
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#define COLLIDER_mono1 0x2C
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#define COLLIDER_rinjin_mawari 0x2B
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#define COLLIDER_o473 0x2A
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#define COLLIDER_o472 0x29
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#define COLLIDER_o467 0x28
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#define COLLIDER_o435 0x27
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#define COLLIDER_o446 0x26
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#define COLLIDER_o445 0x25
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#define COLLIDER_deili_r 0x24
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#define COLLIDER_deilit_ru 0x23
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#define COLLIDER_deilit_r 0x22
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#define COLLIDER_o439 0x21
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#define COLLIDER_o436 0x20
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#define COLLIDER_o437 0x1F
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#define COLLIDER_o403 0x1E
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#define COLLIDER_heiho 0x1D
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#define COLLIDER_o496 0x1C
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#define COLLIDER_o485 0x1B
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#define COLLIDER_o475 0x1A
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#define COLLIDER_o474 0x19
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#define COLLIDER_o471 0x18
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#define COLLIDER_o468 0x17
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#define COLLIDER_resa 0x16
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#define COLLIDER_omo_ent 0x15
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#define COLLIDER_o423 0x14
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#define COLLIDER_deilit_hu 0x13
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#define COLLIDER_deilit_h 0x12
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#define COLLIDER_deili_h 0x11
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#define COLLIDER_o432 0x10
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#define COLLIDER_deili_hku 0xF
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#define COLLIDER_deilit_hku 0xE
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#define COLLIDER_deilit_hk 0xD
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#define COLLIDER_deili_hk 0xC
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#define COLLIDER_o428 0xB
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#define COLLIDER_g1 0xA
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#define COLLIDER_o426 0x9
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#define COLLIDER_o425 0x8
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#define COLLIDER_o418 0x7
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#define COLLIDER_o285 0x6
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#define COLLIDER_o262 0x5
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#define COLLIDER_o11 0x4
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#define COLLIDER_o36 0x3
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#define COLLIDER_o497 0x2
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#define COLLIDER_o2 0x1
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#define COLLIDER_o37 0x0
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#define ZONE_Root 0xA
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#define ZONE_g92 0x9
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#define ZONE_o428 0x8
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#define ZONE_o426 0x7
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#define ZONE_g1 0x6
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#define ZONE_o430 0x5
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#define ZONE_o424 0x4
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#define ZONE_omose 0x3
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#define ZONE_hh2_y 0x2
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#define ZONE_hh1_y 0x1
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#define ZONE_jimen 0x0
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include
mapfs
mac_04_hit.h
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