Paper Mario DX
Paper Mario (N64) modding
 
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mac_06_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x18
2#define MODEL_ahou 0x17
3#define MODEL_hontai 0x16
4#define MODEL_ls1 0x15
5#define MODEL_g34 0x14
6#define MODEL_o214 0x13
7#define MODEL_g36 0x12
8#define MODEL_o215 0x11
9#define MODEL_kujira 0x10
10#define MODEL_shita 0xF
11#define MODEL_bero 0xE
12#define MODEL_dou 0xD
13#define MODEL_hoppe 0xC
14#define MODEL_onaka 0xB
15#define MODEL_karada 0xA
16#define MODEL_kuchi 0x9
17#define MODEL_o173 0x8
18#define MODEL_hire_hidari 0x7
19#define MODEL_o167 0x6
20#define MODEL_hire_migi 0x5
21#define MODEL_o168 0x4
22#define MODEL_me2 0x3
23#define MODEL_o183 0x2
24#define MODEL_me 0x1
25#define MODEL_o170 0x0
26