Paper Mario DX
Paper Mario (N64) modding
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machi_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x33
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#define MODEL_7 0x32
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#define MODEL_o146 0x31
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#define MODEL_deili7 0x30
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#define MODEL_o134 0x2F
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#define MODEL_6 0x2E
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#define MODEL_o143 0x2D
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#define MODEL_deili6 0x2C
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#define MODEL_o111 0x2B
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#define MODEL_5 0x2A
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#define MODEL_o148 0x29
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#define MODEL_deili5 0x28
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#define MODEL_o138 0x27
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#define MODEL_4 0x26
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#define MODEL_o140 0x25
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#define MODEL_deili4 0x24
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#define MODEL_o128 0x23
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#define MODEL_3 0x22
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#define MODEL_o145 0x21
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#define MODEL_deili3 0x20
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#define MODEL_o132 0x1F
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#define MODEL_2 0x1E
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#define MODEL_o144 0x1D
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#define MODEL_deili2 0x1C
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#define MODEL_o113 0x1B
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#define MODEL_1 0x1A
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#define MODEL_o147 0x19
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#define MODEL_deili1 0x18
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#define MODEL_o136 0x17
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#define MODEL_0 0x16
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#define MODEL_o142 0x15
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#define MODEL_deili0 0x14
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#define MODEL_o130 0x13
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#define MODEL_g1 0x12
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#define MODEL_o173 0x11
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#define MODEL_o172 0x10
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#define MODEL_o170 0xF
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#define MODEL_o169 0xE
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#define MODEL_o167 0xD
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#define MODEL_o166 0xC
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#define MODEL_o164 0xB
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#define MODEL_o163 0xA
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#define MODEL_o161 0x9
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#define MODEL_o160 0x8
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#define MODEL_o158 0x7
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#define MODEL_o157 0x6
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#define MODEL_o155 0x5
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#define MODEL_o154 0x4
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#define MODEL_o152 0x3
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#define MODEL_o151 0x2
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#define MODEL_stage 0x1
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#define MODEL_frame 0x0
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include
mapfs
machi_shape.h
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