Paper Mario DX
Paper Mario (N64) modding
 
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mgm_01_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x27
2#define MODEL_ls5 0x26
3#define MODEL_suka_2 0x25
4#define MODEL_o72 0x24
5#define MODEL_suka 0x23
6#define MODEL_o55 0x22
7#define MODEL_ls4 0x21
8#define MODEL_3times_2 0x20
9#define MODEL_o69 0x1F
10#define MODEL_3times_1 0x1E
11#define MODEL_o54 0x1D
12#define MODEL_ls3 0x1C
13#define MODEL_3coins_3 0x1B
14#define MODEL_o73 0x1A
15#define MODEL_3coins_2 0x19
16#define MODEL_o68 0x18
17#define MODEL_3coins_1 0x17
18#define MODEL_o53 0x16
19#define MODEL_ls1 0x15
20#define MODEL_1coin_4 0x14
21#define MODEL_o64 0x13
22#define MODEL_1coin_3 0x12
23#define MODEL_o65 0x11
24#define MODEL_1coin_2 0x10
25#define MODEL_o66 0xF
26#define MODEL_1coin_1 0xE
27#define MODEL_o67 0xD
28#define MODEL_Default 0xC
29#define MODEL_o49 0xB
30#define MODEL_g1 0xA
31#define MODEL_g2 0x9
32#define MODEL_o48 0x8
33#define MODEL_o43 0x7
34#define MODEL_o17 0x6
35#define MODEL_g8 0x5
36#define MODEL_o38 0x4
37#define MODEL_g12 0x3
38#define MODEL_o37 0x2
39#define MODEL_g5 0x1
40#define MODEL_o36 0x0
41