Paper Mario DX
Paper Mario (N64) modding
 
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mim_04_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x7C
2#define MODEL_mon 0x7B
3#define MODEL_monw 0x7A
4#define MODEL_w2 0x79
5#define MODEL_w1 0x78
6#define MODEL_mons 0x77
7#define MODEL_s2 0x76
8#define MODEL_s1 0x75
9#define MODEL_mone 0x74
10#define MODEL_e2 0x73
11#define MODEL_e1 0x72
12#define MODEL_monn 0x71
13#define MODEL_n2 0x70
14#define MODEL_n1 0x6F
15#define MODEL_g133 0x6E
16#define MODEL_o505 0x6D
17#define MODEL_o504 0x6C
18#define MODEL_o503 0x6B
19#define MODEL_o502 0x6A
20#define MODEL_g69 0x69
21#define MODEL_o497 0x68
22#define MODEL_o496 0x67
23#define MODEL_o495 0x66
24#define MODEL_o494 0x65
25#define MODEL_o493 0x64
26#define MODEL_o492 0x63
27#define MODEL_o491 0x62
28#define MODEL_o490 0x61
29#define MODEL_o489 0x60
30#define MODEL_o488 0x5F
31#define MODEL_o487 0x5E
32#define MODEL_o486 0x5D
33#define MODEL_o485 0x5C
34#define MODEL_o484 0x5B
35#define MODEL_o483 0x5A
36#define MODEL_o482 0x59
37#define MODEL_o481 0x58
38#define MODEL_o480 0x57
39#define MODEL_ki_soto 0x56
40#define MODEL_g125 0x55
41#define MODEL_o464 0x54
42#define MODEL_o463 0x53
43#define MODEL_o462 0x52
44#define MODEL_o461 0x51
45#define MODEL_o460 0x50
46#define MODEL_g124 0x4F
47#define MODEL_o459 0x4E
48#define MODEL_o458 0x4D
49#define MODEL_o457 0x4C
50#define MODEL_o456 0x4B
51#define MODEL_o455 0x4A
52#define MODEL_g123 0x49
53#define MODEL_o454 0x48
54#define MODEL_o453 0x47
55#define MODEL_o452 0x46
56#define MODEL_o451 0x45
57#define MODEL_o450 0x44
58#define MODEL_g122 0x43
59#define MODEL_o449 0x42
60#define MODEL_o448 0x41
61#define MODEL_o447 0x40
62#define MODEL_o446 0x3F
63#define MODEL_o445 0x3E
64#define MODEL_kusa 0x3D
65#define MODEL_o286 0x3C
66#define MODEL_o308 0x3B
67#define MODEL_o307 0x3A
68#define MODEL_atari_kusa 0x39
69#define MODEL_iwa 0x38
70#define MODEL_o299 0x37
71#define MODEL_o301 0x36
72#define MODEL_o289 0x35
73#define MODEL_o303 0x34
74#define MODEL_o533 0x33
75#define MODEL_o530 0x32
76#define MODEL_kinoko 0x31
77#define MODEL_o431 0x30
78#define MODEL_center 0x2F
79#define MODEL_kusa1 0x2E
80#define MODEL_o525 0x2D
81#define MODEL_o337 0x2C
82#define MODEL_gake 0x2B
83#define MODEL_o471 0x2A
84#define MODEL_o470 0x29
85#define MODEL_o469 0x28
86#define MODEL_g117 0x27
87#define MODEL_kao 0x26
88#define MODEL_cn 0x25
89#define MODEL_o253 0x24
90#define MODEL_o479 0x23
91#define MODEL_g129 0x22
92#define MODEL_o477 0x21
93#define MODEL_o476 0x20
94#define MODEL_g128 0x1F
95#define MODEL_o475 0x1E
96#define MODEL_o474 0x1D
97#define MODEL_g127 0x1C
98#define MODEL_o473 0x1B
99#define MODEL_o472 0x1A
100#define MODEL_okaue_tree 0x19
101#define MODEL_o335 0x18
102#define MODEL_o334 0x17
103#define MODEL_o332 0x16
104#define MODEL_road 0x15
105#define MODEL_road_e 0x14
106#define MODEL_road_w 0x13
107#define MODEL_road_n 0x12
108#define MODEL_road_s 0x11
109#define MODEL_maru 0x10
110#define MODEL_exit 0xF
111#define MODEL_exit_w 0xE
112#define MODEL_o468 0xD
113#define MODEL_o134 0xC
114#define MODEL_exit_s 0xB
115#define MODEL_o467 0xA
116#define MODEL_o138 0x9
117#define MODEL_exit_e 0x8
118#define MODEL_o466 0x7
119#define MODEL_o132 0x6
120#define MODEL_exit_n 0x5
121#define MODEL_o465 0x4
122#define MODEL_o136 0x3
123#define MODEL_g1 0x2
124#define MODEL_stege 0x1
125#define MODEL_frame 0x0
126