Paper Mario DX
Paper Mario (N64) modding
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mim_04_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x7C
2
#define MODEL_mon 0x7B
3
#define MODEL_monw 0x7A
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#define MODEL_w2 0x79
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#define MODEL_w1 0x78
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#define MODEL_mons 0x77
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#define MODEL_s2 0x76
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#define MODEL_s1 0x75
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#define MODEL_mone 0x74
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#define MODEL_e2 0x73
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#define MODEL_e1 0x72
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#define MODEL_monn 0x71
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#define MODEL_n2 0x70
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#define MODEL_n1 0x6F
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#define MODEL_g133 0x6E
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#define MODEL_o505 0x6D
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#define MODEL_o504 0x6C
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#define MODEL_o503 0x6B
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#define MODEL_o502 0x6A
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#define MODEL_g69 0x69
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#define MODEL_o497 0x68
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#define MODEL_o496 0x67
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#define MODEL_o495 0x66
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#define MODEL_o494 0x65
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#define MODEL_o493 0x64
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#define MODEL_o492 0x63
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#define MODEL_o491 0x62
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#define MODEL_o490 0x61
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#define MODEL_o489 0x60
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#define MODEL_o488 0x5F
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#define MODEL_o487 0x5E
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#define MODEL_o486 0x5D
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#define MODEL_o485 0x5C
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#define MODEL_o484 0x5B
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#define MODEL_o483 0x5A
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#define MODEL_o482 0x59
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#define MODEL_o481 0x58
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#define MODEL_o480 0x57
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#define MODEL_ki_soto 0x56
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#define MODEL_g125 0x55
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#define MODEL_o464 0x54
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#define MODEL_o463 0x53
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#define MODEL_o462 0x52
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#define MODEL_o461 0x51
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#define MODEL_o460 0x50
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#define MODEL_g124 0x4F
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#define MODEL_o459 0x4E
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#define MODEL_o458 0x4D
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#define MODEL_o457 0x4C
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#define MODEL_o456 0x4B
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#define MODEL_o455 0x4A
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#define MODEL_g123 0x49
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#define MODEL_o454 0x48
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#define MODEL_o453 0x47
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#define MODEL_o452 0x46
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#define MODEL_o451 0x45
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#define MODEL_o450 0x44
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#define MODEL_g122 0x43
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#define MODEL_o449 0x42
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#define MODEL_o448 0x41
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#define MODEL_o447 0x40
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#define MODEL_o446 0x3F
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#define MODEL_o445 0x3E
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#define MODEL_kusa 0x3D
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#define MODEL_o286 0x3C
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#define MODEL_o308 0x3B
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#define MODEL_o307 0x3A
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#define MODEL_atari_kusa 0x39
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#define MODEL_iwa 0x38
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#define MODEL_o299 0x37
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#define MODEL_o301 0x36
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#define MODEL_o289 0x35
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#define MODEL_o303 0x34
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#define MODEL_o533 0x33
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#define MODEL_o530 0x32
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#define MODEL_kinoko 0x31
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#define MODEL_o431 0x30
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#define MODEL_center 0x2F
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#define MODEL_kusa1 0x2E
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#define MODEL_o525 0x2D
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#define MODEL_o337 0x2C
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#define MODEL_gake 0x2B
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#define MODEL_o471 0x2A
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#define MODEL_o470 0x29
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#define MODEL_o469 0x28
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#define MODEL_g117 0x27
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#define MODEL_kao 0x26
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#define MODEL_cn 0x25
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#define MODEL_o253 0x24
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#define MODEL_o479 0x23
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#define MODEL_g129 0x22
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#define MODEL_o477 0x21
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#define MODEL_o476 0x20
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#define MODEL_g128 0x1F
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#define MODEL_o475 0x1E
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#define MODEL_o474 0x1D
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#define MODEL_g127 0x1C
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#define MODEL_o473 0x1B
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#define MODEL_o472 0x1A
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#define MODEL_okaue_tree 0x19
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#define MODEL_o335 0x18
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#define MODEL_o334 0x17
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#define MODEL_o332 0x16
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#define MODEL_road 0x15
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#define MODEL_road_e 0x14
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#define MODEL_road_w 0x13
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#define MODEL_road_n 0x12
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#define MODEL_road_s 0x11
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#define MODEL_maru 0x10
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#define MODEL_exit 0xF
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#define MODEL_exit_w 0xE
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#define MODEL_o468 0xD
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#define MODEL_o134 0xC
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#define MODEL_exit_s 0xB
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#define MODEL_o467 0xA
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#define MODEL_o138 0x9
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#define MODEL_exit_e 0x8
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#define MODEL_o466 0x7
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#define MODEL_o132 0x6
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#define MODEL_exit_n 0x5
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#define MODEL_o465 0x4
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#define MODEL_o136 0x3
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#define MODEL_g1 0x2
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#define MODEL_stege 0x1
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#define MODEL_frame 0x0
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include
mapfs
mim_04_shape.h
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