Paper Mario DX
Paper Mario (N64) modding
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mim_09_shape.h
Go to the documentation of this file.
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#define MODEL_Root 0x85
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#define MODEL_mon 0x84
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#define MODEL_monw 0x83
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#define MODEL_w2 0x82
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#define MODEL_w1 0x81
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#define MODEL_mons 0x80
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#define MODEL_s2 0x7F
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#define MODEL_s1 0x7E
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#define MODEL_mone 0x7D
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#define MODEL_e2 0x7C
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#define MODEL_e1 0x7B
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#define MODEL_monn 0x7A
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#define MODEL_n2 0x79
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#define MODEL_n1 0x78
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#define MODEL_g155 0x77
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#define MODEL_o536 0x76
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#define MODEL_o535 0x75
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#define MODEL_o534 0x74
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#define MODEL_o533 0x73
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#define MODEL_g145 0x72
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#define MODEL_g153 0x71
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#define MODEL_o526 0x70
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#define MODEL_o525 0x6F
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#define MODEL_o524 0x6E
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#define MODEL_o523 0x6D
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#define MODEL_o522 0x6C
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#define MODEL_o521 0x6B
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#define MODEL_o520 0x6A
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#define MODEL_o519 0x69
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#define MODEL_o518 0x68
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#define MODEL_o517 0x67
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#define MODEL_o516 0x66
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#define MODEL_o515 0x65
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#define MODEL_o514 0x64
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#define MODEL_o513 0x63
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#define MODEL_o512 0x62
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#define MODEL_o511 0x61
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#define MODEL_o508 0x60
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#define MODEL_o480 0x5F
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#define MODEL_o528 0x5E
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#define MODEL_ki_soto 0x5D
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#define MODEL_g152 0x5C
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#define MODEL_o500 0x5B
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#define MODEL_o499 0x5A
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#define MODEL_o498 0x59
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#define MODEL_o497 0x58
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#define MODEL_o496 0x57
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#define MODEL_g151 0x56
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#define MODEL_o495 0x55
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#define MODEL_o494 0x54
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#define MODEL_o493 0x53
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#define MODEL_o492 0x52
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#define MODEL_o491 0x51
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#define MODEL_g150 0x50
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#define MODEL_o490 0x4F
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#define MODEL_o489 0x4E
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#define MODEL_o488 0x4D
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#define MODEL_o487 0x4C
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#define MODEL_o486 0x4B
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#define MODEL_g149 0x4A
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#define MODEL_o485 0x49
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#define MODEL_o484 0x48
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#define MODEL_o483 0x47
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#define MODEL_o482 0x46
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#define MODEL_o481 0x45
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#define MODEL_hana 0x44
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#define MODEL_g144 0x43
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#define MODEL_o469 0x42
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#define MODEL_o468 0x41
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#define MODEL_g143 0x40
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#define MODEL_o467 0x3F
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#define MODEL_o466 0x3E
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#define MODEL_g142 0x3D
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#define MODEL_o465 0x3C
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#define MODEL_o464 0x3B
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#define MODEL_kusa 0x3A
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#define MODEL_o445 0x39
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#define MODEL_o308 0x38
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#define MODEL_o307 0x37
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#define MODEL_atari_kusa 0x36
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#define MODEL_iwa 0x35
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#define MODEL_o300 0x34
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#define MODEL_o299 0x33
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#define MODEL_o302 0x32
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#define MODEL_o301 0x31
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#define MODEL_o295 0x30
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#define MODEL_o289 0x2F
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#define MODEL_o304 0x2E
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#define MODEL_o303 0x2D
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#define MODEL_okaue_tree 0x2C
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#define MODEL_o336 0x2B
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#define MODEL_o335 0x2A
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#define MODEL_o332 0x29
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#define MODEL_center 0x28
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#define MODEL_kusa1 0x27
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#define MODEL_o337 0x26
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#define MODEL_gake 0x25
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#define MODEL_ue 0x24
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#define MODEL_soku 0x23
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#define MODEL_o255 0x22
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#define MODEL_g49 0x21
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#define MODEL_o254 0x20
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#define MODEL_o253 0x1F
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#define MODEL_g48 0x1E
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#define MODEL_o251 0x1D
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#define MODEL_o250 0x1C
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#define MODEL_g44 0x1B
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#define MODEL_o242 0x1A
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#define MODEL_o241 0x19
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#define MODEL_g43 0x18
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#define MODEL_o238 0x17
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#define MODEL_o239 0x16
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#define MODEL_road 0x15
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#define MODEL_road_e 0x14
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#define MODEL_road_w 0x13
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#define MODEL_road_n 0x12
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#define MODEL_road_s 0x11
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#define MODEL_maru 0x10
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#define MODEL_exit 0xF
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#define MODEL_exit_w 0xE
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#define MODEL_o504 0xD
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#define MODEL_o134 0xC
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#define MODEL_exit_s 0xB
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#define MODEL_o503 0xA
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#define MODEL_o138 0x9
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#define MODEL_exit_e 0x8
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#define MODEL_o502 0x7
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#define MODEL_o132 0x6
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#define MODEL_exit_n 0x5
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#define MODEL_o501 0x4
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#define MODEL_o136 0x3
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#define MODEL_g1 0x2
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#define MODEL_o401 0x1
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#define MODEL_frame 0x0
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include
mapfs
mim_09_shape.h
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