Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
mim_10_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0xF
2#define COLLIDER_g2 0xE
3#define COLLIDER_o58 0xD
4#define COLLIDER_o28 0xC
5#define COLLIDER_g1 0xB
6#define COLLIDER_o57 0xA
7#define COLLIDER_o50 0x9
8#define COLLIDER_exit 0x8
9#define COLLIDER_exitw 0x7
10#define COLLIDER_nw 0x6
11#define COLLIDER_deiliw 0x5
12#define COLLIDER_deilitw 0x4
13#define COLLIDER_exite 0x3
14#define COLLIDER_ne 0x2
15#define COLLIDER_deilie 0x1
16#define COLLIDER_deilite 0x0
17
18#define ZONE_Root 0x3
19#define ZONE_g1 0x2
20#define ZONE_g2 0x1
21#define ZONE_o1 0x0
22