Paper Mario DX
Paper Mario (N64) modding
 
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mips.h
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1#ifndef _MIPS_H_
2#define _MIPS_H_
3
4#define JAL 0x03
5#define ADDIU 0x09
6#define LUI 0x0F
7#define LW 0x23
8#define LOWER(x) ((x) & 0xFFFF)
9#define UPPER(x) ((x) >> 16)
10#define OPCODE(x) ((x) >> 26)
11#define GET_RS(x) ((x >> 0x15) & 0x1F)
12#define GET_RT(x) (UPPER(x) & 0x1F)
13
14#endif