Paper Mario DX
Paper Mario (N64) modding
 
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ArrowSign.c
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1#include "common.h"
2#include "include_asset.h"
3
5 {{{ -10, -10, 0 }, 0, { 0, 0 }, { 255, 255, 255, 255 }}},
6 {{{ 20, -10, 0 }, 0, { 2048, 0 }, { 255, 255, 255, 255 }}},
7 {{{ 20, 10, 0 }, 0, { 2048, 1024 }, { 255, 255, 255, 255 }}},
8 {{{ -10, 10, 0 }, 0, { 0, 1024 }, { 255, 255, 255, 255 }}},
9};
11 {{{ -2, 0, -1 }, 0, { 0, 0 }, { 25, 20, 0, 255 }}},
12 {{{ 1, 0, -1 }, 0, { 0, 0 }, { 25, 20, 0, 255 }}},
13 {{{ 1, 19, -1 }, 0, { 0, 0 }, { 25, 20, 0, 255 }}},
14 {{{ -2, 19, -1 }, 0, { 0, 0 }, { 25, 20, 0, 255 }}},
15};
16
17INCLUDE_IMG("entity/model/ArrowSign.png", D_0A000080_E59F80);
18INCLUDE_PAL("entity/model/ArrowSign.pal", D_0A000880_E5A780);
31
33 1.000000, 0.000000, 0.000000, -0.180848,
34 0.000000, 1.000000, 0.000000, 20.000000,
35 0.000000, 0.000000, 1.000000, 1.000000,
36 0.000000, 0.000000, 0.000000, 1.000000
37);
38
51
56
68
75
80
BSS s32 PopupMenu_SelectedIndex
#define INCLUDE_PAL(FILENAME, SYMBOLNAME)
#define INCLUDE_IMG(FILENAME, SYMBOLNAME)
Gfx Entity_ArrowSign_RenderRotatedSign[]
Definition ArrowSign.c:57
Mtx Entity_ArrowSign_mtxSign
Definition ArrowSign.c:32
Gfx Entity_ArrowSign_Render[]
Definition ArrowSign.c:81
Gfx Entity_ArrowSign_RenderPole__[]
Definition ArrowSign.c:76
Gfx Entity_ArrowSign_RenderPole_[]
Definition ArrowSign.c:52
Vtx Entity_ArrowSign_vtxSign[]
Definition ArrowSign.c:4
Gfx Entity_ArrowSign_RenderSign[]
Definition ArrowSign.c:69
Vtx Entity_ArrowSign_vtxPole[]
Definition ArrowSign.c:10
Gfx Entity_ArrowSign_LoadTexture[]
Definition ArrowSign.c:19
Gfx Entity_ArrowSign_RenderPole[]
Definition ArrowSign.c:39
#define RDP_MATRIX( Ax, Bx, Cx, Dx, Ay, By, Cy, Dy, Az, Bz, Cz, Dz, Aw, Bw, Cw, Dw)
Definition macros.h:237