11 gsDPSetTextureLUT(G_TT_NONE),
12 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
13 gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
14 gsDPSetTextureDetail(G_TD_CLAMP),
15 gsDPSetTextureLOD(G_TL_TILE),
16 gsDPLoadTextureBlock(D_0A000290_E55CD0, G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 16, 0, G_TX_MIRROR | G_TX_WRAP, G_TX_MIRROR | G_TX_WRAP, 4, 4, G_TX_NOLOD, G_TX_NOLOD),
17 gsDPSetTexturePersp(G_TP_PERSP),
18 gsDPSetTextureFilter(G_TF_BILERP),
25 gsDPSetTextureLUT(G_TT_RGBA16),
27 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
28 gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
29 gsDPSetTextureDetail(G_TD_CLAMP),
30 gsDPSetTextureLOD(G_TL_TILE),
31 gsDPLoadTextureBlock_4b(
D_0A000508_E55F48, G_IM_FMT_CI, 128, 32, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, 7, 5, G_TX_NOLOD, G_TX_NOLOD),
32 gsDPSetTexturePersp(G_TP_PERSP),
33 gsDPSetTextureFilter(G_TF_BILERP),
40 gsDPSetTextureLUT(G_TT_RGBA16),
41 gsDPLoadTLUT_pal16(0, D_0A000ED0_E56910),
42 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
43 gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
44 gsDPSetTextureDetail(G_TD_CLAMP),
45 gsDPSetTextureLOD(G_TL_TILE),
46 gsDPLoadTextureBlock_4b(D_0A000DD0_E56810, G_IM_FMT_CI, 16, 32, 0, G_TX_MIRROR | G_TX_WRAP, G_TX_MIRROR | G_TX_WRAP, 4, 5, G_TX_NOLOD, G_TX_NOLOD),
47 gsDPSetTexturePersp(G_TP_PERSP),
48 gsDPSetTextureFilter(G_TF_BILERP),
53 1.000000, 0.000000, 0.000000, 0.000000,
54 0.000000, 1.000000, 0.000000, 0.000000,
55 0.000000, 0.000000, 1.000000, 0.000000,
56 0.000000, 0.000000, 0.000000, 1.000000
61 gsDPSetCycleType(G_CYC_1CYCLE),
62 gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2),
64 gsSPClearGeometryMode(G_LIGHTING | G_SHADING_SMOOTH),
65 gsSPSetGeometryMode(G_CULL_BACK),
66 gsSPVertex(D_0A000250_E55C90, 4, 0),
67 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
73 gsDPSetCycleType(G_CYC_1CYCLE),
74 gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2),
75 gsSPClearGeometryMode(G_LIGHTING),
76 gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
77 gsSPVertex(D_0A000210_E55C50, 4, 0),
78 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
84 gsDPSetCycleType(G_CYC_1CYCLE),
85 gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2),
87 gsSPClearGeometryMode(G_CULL_BACK | G_LIGHTING),
88 gsSPSetGeometryMode(G_SHADING_SMOOTH),
89 gsSPVertex(D_0A0000F0_E55B30, 18, 0),
90 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
91 gsSP2Triangles(3, 2, 4, 0, 3, 4, 5, 0),
92 gsSP2Triangles(6, 7, 8, 0, 6, 8, 9, 0),
93 gsSP2Triangles(10, 11, 12, 0, 10, 12, 13, 0),
94 gsSP2Triangles(14, 15, 16, 0, 14, 16, 17, 0),
107 gsDPSetCycleType(G_CYC_1CYCLE),
108 gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2),
110 gsSPClearGeometryMode(G_CULL_BACK | G_LIGHTING),
111 gsSPSetGeometryMode(G_SHADING_SMOOTH),
112 gsSPVertex(D_0A000000_E55A40, 15, 0),
113 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
114 gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
115 gsSP2Triangles(7, 8, 9, 0, 7, 9, 10, 0),
116 gsSP2Triangles(11, 12, 13, 0, 11, 13, 14, 0),
117 gsSPEndDisplayList(),
#define RDP_MATRIX( Ax, Bx, Cx, Dx, Ay, By, Cy, Dy, Az, Bz, Cz, Dz, Aw, Bw, Cw, Dw)