Paper Mario DX
Paper Mario (N64) modding
 
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nok_01_hit.h
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1#define COLLIDER_Root 0x4E
2#define COLLIDER_g90 0x4D
3#define COLLIDER_o423 0x4C
4#define COLLIDER_o422 0x4B
5#define COLLIDER_o421 0x4A
6#define COLLIDER_o420 0x49
7#define COLLIDER_o419 0x48
8#define COLLIDER_o313 0x47
9#define COLLIDER_o312 0x46
10#define COLLIDER_o323 0x45
11#define COLLIDER_g85 0x44
12#define COLLIDER_o311 0x43
13#define COLLIDER_o290 0x42
14#define COLLIDER_o289 0x41
15#define COLLIDER_o310 0x40
16#define COLLIDER_g1 0x3F
17#define COLLIDER_ao 0x3E
18#define COLLIDER_g80 0x3D
19#define COLLIDER_o242 0x3C
20#define COLLIDER_o236 0x3B
21#define COLLIDER_g79 0x3A
22#define COLLIDER_o411 0x39
23#define COLLIDER_o414 0x38
24#define COLLIDER_o235 0x37
25#define COLLIDER_g82 0x36
26#define COLLIDER_o292 0x35
27#define COLLIDER_o293 0x34
28#define COLLIDER_o291 0x33
29#define COLLIDER_o246 0x32
30#define COLLIDER_ki 0x31
31#define COLLIDER_g99 0x30
32#define COLLIDER_o348 0x2F
33#define COLLIDER_o347 0x2E
34#define COLLIDER_o346 0x2D
35#define COLLIDER_o345 0x2C
36#define COLLIDER_o344 0x2B
37#define COLLIDER_o343 0x2A
38#define COLLIDER_g72 0x29
39#define COLLIDER_o202 0x28
40#define COLLIDER_o349 0x27
41#define COLLIDER_o211 0x26
42#define COLLIDER_o212 0x25
43#define COLLIDER_g77 0x24
44#define COLLIDER_o288 0x23
45#define COLLIDER_o287 0x22
46#define COLLIDER_o286 0x21
47#define COLLIDER_o226 0x20
48#define COLLIDER_aka 0x1F
49#define COLLIDER_g60 0x1E
50#define COLLIDER_o195 0x1D
51#define COLLIDER_o188 0x1C
52#define COLLIDER_g59 0x1B
53#define COLLIDER_o181 0x1A
54#define COLLIDER_o179 0x19
55#define COLLIDER_o177 0x18
56#define COLLIDER_g89 0x17
57#define COLLIDER_o285 0x16
58#define COLLIDER_o176 0x15
59#define COLLIDER_o284 0x14
60#define COLLIDER_o200 0x13
61#define COLLIDER_g114 0x12
62#define COLLIDER_o435 0x11
63#define COLLIDER_o434 0x10
64#define COLLIDER_o433 0xF
65#define COLLIDER_o432 0xE
66#define COLLIDER_g3 0xD
67#define COLLIDER_o325 0xC
68#define COLLIDER_o400 0xB
69#define COLLIDER_o396 0xA
70#define COLLIDER_o397 0x9
71#define COLLIDER_g95 0x8
72#define COLLIDER_g97 0x7
73#define COLLIDER_o335 0x6
74#define COLLIDER_deilite 0x5
75#define COLLIDER_deilie 0x4
76#define COLLIDER_g96 0x3
77#define COLLIDER_o334 0x2
78#define COLLIDER_deilitsw 0x1
79#define COLLIDER_deilisw 0x0
80
81#define ZONE_Root 0x8
82#define ZONE_g1 0x7
83#define ZONE_o184 0x6
84#define ZONE_o205 0x5
85#define ZONE_o239 0x4
86#define ZONE_g3 0x3
87#define ZONE_o3 0x2
88#define ZONE_o275 0x1
89#define ZONE_o264 0x0
90