Paper Mario DX
Paper Mario (N64) modding
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nok_01_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x4E
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#define COLLIDER_g90 0x4D
3
#define COLLIDER_o423 0x4C
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#define COLLIDER_o422 0x4B
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#define COLLIDER_o421 0x4A
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#define COLLIDER_o420 0x49
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#define COLLIDER_o419 0x48
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#define COLLIDER_o313 0x47
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#define COLLIDER_o312 0x46
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#define COLLIDER_o323 0x45
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#define COLLIDER_g85 0x44
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#define COLLIDER_o311 0x43
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#define COLLIDER_o290 0x42
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#define COLLIDER_o289 0x41
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#define COLLIDER_o310 0x40
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#define COLLIDER_g1 0x3F
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#define COLLIDER_ao 0x3E
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#define COLLIDER_g80 0x3D
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#define COLLIDER_o242 0x3C
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#define COLLIDER_o236 0x3B
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#define COLLIDER_g79 0x3A
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#define COLLIDER_o411 0x39
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#define COLLIDER_o414 0x38
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#define COLLIDER_o235 0x37
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#define COLLIDER_g82 0x36
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#define COLLIDER_o292 0x35
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#define COLLIDER_o293 0x34
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#define COLLIDER_o291 0x33
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#define COLLIDER_o246 0x32
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#define COLLIDER_ki 0x31
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#define COLLIDER_g99 0x30
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#define COLLIDER_o348 0x2F
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#define COLLIDER_o347 0x2E
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#define COLLIDER_o346 0x2D
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#define COLLIDER_o345 0x2C
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#define COLLIDER_o344 0x2B
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#define COLLIDER_o343 0x2A
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#define COLLIDER_g72 0x29
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#define COLLIDER_o202 0x28
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#define COLLIDER_o349 0x27
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#define COLLIDER_o211 0x26
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#define COLLIDER_o212 0x25
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#define COLLIDER_g77 0x24
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#define COLLIDER_o288 0x23
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#define COLLIDER_o287 0x22
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#define COLLIDER_o286 0x21
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#define COLLIDER_o226 0x20
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#define COLLIDER_aka 0x1F
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#define COLLIDER_g60 0x1E
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#define COLLIDER_o195 0x1D
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#define COLLIDER_o188 0x1C
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#define COLLIDER_g59 0x1B
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#define COLLIDER_o181 0x1A
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#define COLLIDER_o179 0x19
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#define COLLIDER_o177 0x18
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#define COLLIDER_g89 0x17
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#define COLLIDER_o285 0x16
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#define COLLIDER_o176 0x15
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#define COLLIDER_o284 0x14
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#define COLLIDER_o200 0x13
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#define COLLIDER_g114 0x12
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#define COLLIDER_o435 0x11
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#define COLLIDER_o434 0x10
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#define COLLIDER_o433 0xF
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#define COLLIDER_o432 0xE
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#define COLLIDER_g3 0xD
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#define COLLIDER_o325 0xC
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#define COLLIDER_o400 0xB
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#define COLLIDER_o396 0xA
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#define COLLIDER_o397 0x9
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#define COLLIDER_g95 0x8
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#define COLLIDER_g97 0x7
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#define COLLIDER_o335 0x6
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#define COLLIDER_deilite 0x5
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#define COLLIDER_deilie 0x4
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#define COLLIDER_g96 0x3
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#define COLLIDER_o334 0x2
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#define COLLIDER_deilitsw 0x1
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#define COLLIDER_deilisw 0x0
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#define ZONE_Root 0x8
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#define ZONE_g1 0x7
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#define ZONE_o184 0x6
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#define ZONE_o205 0x5
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#define ZONE_o239 0x4
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#define ZONE_g3 0x3
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#define ZONE_o3 0x2
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#define ZONE_o275 0x1
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#define ZONE_o264 0x0
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include
mapfs
nok_01_hit.h
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