Paper Mario DX
Paper Mario (N64) modding
 
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nok_03_hit.h
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1#define COLLIDER_Root 0x17
2#define COLLIDER_g259 0x16
3#define COLLIDER_o834 0x15
4#define COLLIDER_o830 0x14
5#define COLLIDER_o829 0x13
6#define COLLIDER_o828 0x12
7#define COLLIDER_g261 0x11
8#define COLLIDER_o825 0x10
9#define COLLIDER_o783 0xF
10#define COLLIDER_g20 0xE
11#define COLLIDER_o891 0xD
12#define COLLIDER_g277 0xC
13#define COLLIDER_o827 0xB
14#define COLLIDER_o826 0xA
15#define COLLIDER_deilite 0x9
16#define COLLIDER_deilie 0x8
17#define COLLIDER_deilitw 0x7
18#define COLLIDER_deiliw 0x6
19#define COLLIDER_g25 0x5
20#define COLLIDER_o360 0x4
21#define COLLIDER_o261 0x3
22#define COLLIDER_jimen 0x2
23#define COLLIDER_o824 0x1
24#define COLLIDER_o47 0x0
25
26#define ZONE_Root 0x4
27#define ZONE_g278 0x3
28#define ZONE_o830 0x2
29#define ZONE_o829 0x1
30#define ZONE_o828 0x0
31