Paper Mario DX
Paper Mario (N64) modding
 
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nok_13_hit.h
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1#define COLLIDER_Root 0x45
2#define COLLIDER_g119 0x44
3#define COLLIDER_o406 0x43
4#define COLLIDER_g118 0x42
5#define COLLIDER_o401 0x41
6#define COLLIDER_o130 0x40
7#define COLLIDER_o219 0x3F
8#define COLLIDER_Default 0x3E
9#define COLLIDER_t3 0x3D
10#define COLLIDER_t2 0x3C
11#define COLLIDER_t1 0x3B
12#define COLLIDER_g113 0x3A
13#define COLLIDER_o391 0x39
14#define COLLIDER_o388 0x38
15#define COLLIDER_o387 0x37
16#define COLLIDER_s_5 0x36
17#define COLLIDER_g123 0x35
18#define COLLIDER_o444 0x34
19#define COLLIDER_o435 0x33
20#define COLLIDER_g120 0x32
21#define COLLIDER_o443 0x31
22#define COLLIDER_o432 0x30
23#define COLLIDER_o436 0x2F
24#define COLLIDER_g121 0x2E
25#define COLLIDER_o431 0x2D
26#define COLLIDER_o437 0x2C
27#define COLLIDER_g122 0x2B
28#define COLLIDER_o438 0x2A
29#define COLLIDER_o400 0x29
30#define COLLIDER_g124 0x28
31#define COLLIDER_o446 0x27
32#define COLLIDER_o439 0x26
33#define COLLIDER_o429 0x25
34#define COLLIDER_g125 0x24
35#define COLLIDER_o447 0x23
36#define COLLIDER_o428 0x22
37#define COLLIDER_o440 0x21
38#define COLLIDER_g126 0x20
39#define COLLIDER_o367 0x1F
40#define COLLIDER_o441 0x1E
41#define COLLIDER_n5 0x1D
42#define COLLIDER_o426 0x1C
43#define COLLIDER_s_3 0x1B
44#define COLLIDER_o424 0x1A
45#define COLLIDER_o423 0x19
46#define COLLIDER_o422 0x18
47#define COLLIDER_o421 0x17
48#define COLLIDER_o420 0x16
49#define COLLIDER_deilit3 0x15
50#define COLLIDER_deili3 0x14
51#define COLLIDER_o306 0x13
52#define COLLIDER_s_2 0x12
53#define COLLIDER_o305 0x11
54#define COLLIDER_o419 0x10
55#define COLLIDER_o418 0xF
56#define COLLIDER_o417 0xE
57#define COLLIDER_o416 0xD
58#define COLLIDER_o415 0xC
59#define COLLIDER_deilit2 0xB
60#define COLLIDER_deili2 0xA
61#define COLLIDER_s_1 0x9
62#define COLLIDER_deilit1 0x8
63#define COLLIDER_deili1 0x7
64#define COLLIDER_o57 0x6
65#define COLLIDER_o413 0x5
66#define COLLIDER_o307 0x4
67#define COLLIDER_o122 0x3
68#define COLLIDER_o69 0x2
69#define COLLIDER_s_sakus 0x1
70#define COLLIDER_o445 0x0
71
72#define ZONE_Root 0x9
73#define ZONE_g18 0x8
74#define ZONE_o88 0x7
75#define ZONE_Default 0x6
76#define ZONE_o91 0x5
77#define ZONE_o90 0x4
78#define ZONE_4 0x3
79#define ZONE_3 0x2
80#define ZONE_2 0x1
81#define ZONE_1 0x0
82