Paper Mario DX
Paper Mario (N64) modding
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nok_14_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x98
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#define MODEL_g250 0x97
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#define MODEL_o506 0x96
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#define MODEL_o505 0x95
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#define MODEL_o504 0x94
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#define MODEL_g246 0x93
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#define MODEL_o468 0x92
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#define MODEL_o466 0x91
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#define MODEL_o481 0x90
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#define MODEL_o478 0x8F
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#define MODEL_g245 0x8E
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#define MODEL_o483 0x8D
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#define MODEL_o482 0x8C
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#define MODEL_o461 0x8B
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#define MODEL_o463 0x8A
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#define MODEL_suimen 0x89
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#define MODEL_su1 0x88
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#define MODEL_suimen2 0x87
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#define MODEL_suimen1 0x86
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#define MODEL_mizu 0x85
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#define MODEL_kabemizu2 0x84
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#define MODEL_kabemizu1 0x83
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#define MODEL_taki 0x82
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#define MODEL_taki1 0x81
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#define MODEL_hana 0x80
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#define MODEL_hana4 0x7F
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#define MODEL_hana3 0x7E
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#define MODEL_hana1 0x7D
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#define MODEL_misuzoko 0x7C
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#define MODEL_sui_2 0x7B
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#define MODEL_shima_2 0x7A
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#define MODEL_g158 0x79
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#define MODEL_o195 0x78
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#define MODEL_jimen_2 0x77
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#define MODEL_o198 0x76
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#define MODEL_o180 0x75
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#define MODEL_temae_2 0x74
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#define MODEL_o173 0x73
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#define MODEL_kabe_2 0x72
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#define MODEL_o174 0x71
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#define MODEL_michi 0x70
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#define MODEL_o183 0x6F
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#define MODEL_moko_4 0x6E
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#define MODEL_moko4 0x6D
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#define MODEL_moko_3 0x6C
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#define MODEL_moko3 0x6B
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#define MODEL_saku 0x6A
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#define MODEL_o480 0x69
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#define MODEL_o479 0x68
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#define MODEL_o191 0x67
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#define MODEL_bero_2 0x66
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#define MODEL_deili2 0x65
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#define MODEL_o8 0x64
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#define MODEL_hashi 0x63
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#define MODEL_hashi7 0x62
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#define MODEL_ita7 0x61
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#define MODEL_ita77 0x60
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#define MODEL_geta7 0x5F
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#define MODEL_o110 0x5E
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#define MODEL_o212 0x5D
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#define MODEL_hashi6 0x5C
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#define MODEL_ita6 0x5B
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#define MODEL_ita66 0x5A
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#define MODEL_geta6 0x59
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#define MODEL_o292 0x58
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#define MODEL_o280 0x57
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#define MODEL_o217 0x56
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#define MODEL_hashi5 0x55
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#define MODEL_ita5 0x54
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#define MODEL_ita55 0x53
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#define MODEL_geta5 0x52
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#define MODEL_o291 0x51
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#define MODEL_o275 0x50
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#define MODEL_o209 0x4F
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#define MODEL_hashi4 0x4E
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#define MODEL_ita4 0x4D
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#define MODEL_ita44 0x4C
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#define MODEL_geta4 0x4B
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#define MODEL_o286 0x4A
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#define MODEL_o281 0x49
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#define MODEL_o215 0x48
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#define MODEL_hashi3 0x47
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#define MODEL_ita3 0x46
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#define MODEL_ita33 0x45
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#define MODEL_geta3 0x44
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#define MODEL_o290 0x43
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#define MODEL_o274 0x42
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#define MODEL_o203 0x41
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#define MODEL_hashi2 0x40
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#define MODEL_ita2 0x3F
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#define MODEL_ita22 0x3E
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#define MODEL_geta2 0x3D
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#define MODEL_o119 0x3C
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#define MODEL_o282 0x3B
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#define MODEL_o213 0x3A
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#define MODEL_hashi1 0x39
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#define MODEL_ita1 0x38
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#define MODEL_ita11 0x37
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#define MODEL_geta1 0x36
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#define MODEL_o287 0x35
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#define MODEL_o273 0x34
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#define MODEL_o107 0x33
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#define MODEL_mae_shigemi 0x32
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#define MODEL_o20 0x31
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#define MODEL_shima_1 0x30
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#define MODEL_renga_edge 0x2F
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#define MODEL_o514 0x2E
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#define MODEL_temae_1 0x2D
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#define MODEL_o27 0x2C
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#define MODEL_kabe 0x2B
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#define MODEL_o31 0x2A
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#define MODEL_jimen_1 0x29
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#define MODEL_o250 0x28
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#define MODEL_kaidan 0x27
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#define MODEL_kaidan3 0x26
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#define MODEL_o330 0x25
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#define MODEL_o329 0x24
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#define MODEL_kt3 0x23
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#define MODEL_kj3 0x22
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#define MODEL_kaidan2 0x21
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#define MODEL_o328 0x20
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#define MODEL_o327 0x1F
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#define MODEL_kt2 0x1E
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#define MODEL_kj2 0x1D
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#define MODEL_kaidan1 0x1C
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#define MODEL_o326 0x1B
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#define MODEL_o325 0x1A
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#define MODEL_o318 0x19
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#define MODEL_kt1 0x18
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#define MODEL_kj1 0x17
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#define MODEL_shima_ue 0x16
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#define MODEL_shigemi 0x15
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#define MODEL_o248 0x14
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#define MODEL_o122 0x13
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#define MODEL_o249 0x12
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#define MODEL_ki 0x11
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#define MODEL_o277 0x10
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#define MODEL_o278 0xF
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#define MODEL_kabe_ue 0xE
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#define MODEL_o320 0xD
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#define MODEL_temae_u 0xC
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#define MODEL_o510 0xB
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#define MODEL_o252 0xA
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#define MODEL_jimen_ue 0x9
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#define MODEL_o251 0x8
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#define MODEL_bero_1 0x7
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#define MODEL_deili1 0x6
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#define MODEL_o6 0x5
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#define MODEL_g174 0x4
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#define MODEL_o511 0x3
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#define MODEL_moko1 0x2
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#define MODEL_o544 0x1
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#define MODEL_o543 0x0
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include
mapfs
nok_14_shape.h
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