Paper Mario DX
Paper Mario (N64) modding
 
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nok_15_hit.h
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1#define COLLIDER_Root 0x48
2#define COLLIDER_g195 0x47
3#define COLLIDER_o759 0x46
4#define COLLIDER_o758 0x45
5#define COLLIDER_o757 0x44
6#define COLLIDER_g197 0x43
7#define COLLIDER_o613 0x42
8#define COLLIDER_g194 0x41
9#define COLLIDER_o756 0x40
10#define COLLIDER_g192 0x3F
11#define COLLIDER_t3 0x3E
12#define COLLIDER_t2 0x3D
13#define COLLIDER_t1 0x3C
14#define COLLIDER_g161 0x3B
15#define COLLIDER_o680 0x3A
16#define COLLIDER_g160 0x39
17#define COLLIDER_o679 0x38
18#define COLLIDER_g159 0x37
19#define COLLIDER_o677 0x36
20#define COLLIDER_g119 0x35
21#define COLLIDER_o616 0x34
22#define COLLIDER_o601 0x33
23#define COLLIDER_rif 0x32
24#define COLLIDER_r2 0x31
25#define COLLIDER_r1 0x30
26#define COLLIDER_g97 0x2F
27#define COLLIDER_o503 0x2E
28#define COLLIDER_o551 0x2D
29#define COLLIDER_o490 0x2C
30#define COLLIDER_o506 0x2B
31#define COLLIDER_o505 0x2A
32#define COLLIDER_g98 0x29
33#define COLLIDER_o572 0x28
34#define COLLIDER_s6_n 0x27
35#define COLLIDER_o496 0x26
36#define COLLIDER_o489 0x25
37#define COLLIDER_g96 0x24
38#define COLLIDER_o521 0x23
39#define COLLIDER_g95 0x22
40#define COLLIDER_o454 0x21
41#define COLLIDER_g94 0x20
42#define COLLIDER_o763 0x1F
43#define COLLIDER_o762 0x1E
44#define COLLIDER_s4_n 0x1D
45#define COLLIDER_s2_n 0x1C
46#define COLLIDER_g70 0x1B
47#define COLLIDER_o478 0x1A
48#define COLLIDER_o473 0x19
49#define COLLIDER_o479 0x18
50#define COLLIDER_s_5 0x17
51#define COLLIDER_o755 0x16
52#define COLLIDER_o550 0x15
53#define COLLIDER_o471 0x14
54#define COLLIDER_s_4 0x13
55#define COLLIDER_o477 0x12
56#define COLLIDER_s_3 0x11
57#define COLLIDER_o474 0x10
58#define COLLIDER_o389 0xF
59#define COLLIDER_s_2 0xE
60#define COLLIDER_o468 0xD
61#define COLLIDER_o467 0xC
62#define COLLIDER_s_1 0xB
63#define COLLIDER_o554 0xA
64#define COLLIDER_o553 0x9
65#define COLLIDER_o552 0x8
66#define COLLIDER_g93 0x7
67#define COLLIDER_tt1 0x6
68#define COLLIDER_deilit3 0x5
69#define COLLIDER_deili3 0x4
70#define COLLIDER_deilit2 0x3
71#define COLLIDER_deili2 0x2
72#define COLLIDER_deilit1 0x1
73#define COLLIDER_deili1 0x0
74
75#define ZONE_Root 0xD
76#define ZONE_g45 0xC
77#define ZONE_o421 0xB
78#define ZONE_o422 0xA
79#define ZONE_o417 0x9
80#define ZONE_s1 0x8
81#define ZONE_o403 0x7
82#define ZONE_o416 0x6
83#define ZONE_g46 0x5
84#define ZONE_o418 0x4
85#define ZONE_o402 0x3
86#define ZONE_Default 0x2
87#define ZONE_o420 0x1
88#define ZONE_o395 0x0
89