Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
nok_15_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x67
2#define MODEL_g117 0x66
3#define MODEL_o603 0x65
4#define MODEL_o602 0x64
5#define MODEL_g116 0x63
6#define MODEL_o594 0x62
7#define MODEL_o593 0x61
8#define MODEL_o592 0x60
9#define MODEL_o591 0x5F
10#define MODEL_o589 0x5E
11#define MODEL_o587 0x5D
12#define MODEL_o585 0x5C
13#define MODEL_g115 0x5B
14#define MODEL_o597 0x5A
15#define MODEL_o596 0x59
16#define MODEL_o595 0x58
17#define MODEL_o584 0x57
18#define MODEL_o583 0x56
19#define MODEL_o582 0x55
20#define MODEL_g111 0x54
21#define MODEL_o579 0x53
22#define MODEL_g107 0x52
23#define MODEL_o566 0x51
24#define MODEL_g106 0x50
25#define MODEL_o565 0x4F
26#define MODEL_g105 0x4E
27#define MODEL_o564 0x4D
28#define MODEL_t1 0x4C
29#define MODEL_o581 0x4B
30#define MODEL_o628 0x4A
31#define MODEL_tou 0x49
32#define MODEL_o507 0x48
33#define MODEL_o526 0x47
34#define MODEL_o512 0x46
35#define MODEL_o511 0x45
36#define MODEL_o510 0x44
37#define MODEL_o509 0x43
38#define MODEL_o508 0x42
39#define MODEL_o506 0x41
40#define MODEL_suimen 0x40
41#define MODEL_suimen1 0x3F
42#define MODEL_bomb_2 0x3E
43#define MODEL_bomb_ato 0x3D
44#define MODEL_bomb_1 0x3C
45#define MODEL_hibi 0x3B
46#define MODEL_bomb_mae 0x3A
47#define MODEL_hashi 0x39
48#define MODEL_h_temae 0x38
49#define MODEL_h_kabe 0x37
50#define MODEL_shima_2 0x36
51#define MODEL_g87 0x35
52#define MODEL_o558 0x34
53#define MODEL_jimen_2 0x33
54#define MODEL_jimen2 0x32
55#define MODEL_renga_kabe 0x31
56#define MODEL_o468 0x30
57#define MODEL_tema_2 0x2F
58#define MODEL_o626 0x2E
59#define MODEL_temae2 0x2D
60#define MODEL_kabe_2 0x2C
61#define MODEL_kabe_m2 0x2B
62#define MODEL_kabe2 0x2A
63#define MODEL_brock 0x29
64#define MODEL_ue 0x28
65#define MODEL_yoko 0x27
66#define MODEL_shikaku2 0x26
67#define MODEL_o104 0x25
68#define MODEL_bero2 0x24
69#define MODEL_o190 0x23
70#define MODEL_o557 0x22
71#define MODEL_shima_1 0x21
72#define MODEL_jimen_1 0x20
73#define MODEL_jimen 0x1F
74#define MODEL_michi_1 0x1E
75#define MODEL_o559 0x1D
76#define MODEL_mizu1 0x1C
77#define MODEL_kabemizu1 0x1B
78#define MODEL_kabe1 0x1A
79#define MODEL_temae_1 0x19
80#define MODEL_temae1 0x18
81#define MODEL_noko 0x17
82#define MODEL_r4_2_noko 0x16
83#define MODEL_shikaku1 0x15
84#define MODEL_o470 0x14
85#define MODEL_kusa 0x13
86#define MODEL_o475 0x12
87#define MODEL_o467 0x11
88#define MODEL_kusa_oku 0x10
89#define MODEL_o621 0xF
90#define MODEL_mokumoku 0xE
91#define MODEL_ki 0xD
92#define MODEL_ha 0xC
93#define MODEL_moku 0xB
94#define MODEL_mon_2 0xA
95#define MODEL_o422 0x9
96#define MODEL_turu2 0x8
97#define MODEL_mon_1 0x7
98#define MODEL_turu 0x6
99#define MODEL_o389 0x5
100#define MODEL_bero1 0x4
101#define MODEL_o548 0x3
102#define MODEL_o547 0x2
103#define MODEL_mizu 0x1
104#define MODEL_o452 0x0
105