Paper Mario DX
Paper Mario (N64) modding
 
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obk_01_hit.h
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1#define COLLIDER_Root 0x84
2#define COLLIDER_g264 0x83
3#define COLLIDER_o621 0x82
4#define COLLIDER_o618 0x81
5#define COLLIDER_o615 0x80
6#define COLLIDER_g262 0x7F
7#define COLLIDER_aa2 0x7E
8#define COLLIDER_aa1 0x7D
9#define COLLIDER_g223 0x7C
10#define COLLIDER_sofa_3 0x7B
11#define COLLIDER_tabu_3_1 0x7A
12#define COLLIDER_sofa_1 0x79
13#define COLLIDER_tobu_1_1 0x78
14#define COLLIDER_g224 0x77
15#define COLLIDER_o567 0x76
16#define COLLIDER_g236 0x75
17#define COLLIDER_g241 0x74
18#define COLLIDER_o599 0x73
19#define COLLIDER_g237 0x72
20#define COLLIDER_o592 0x71
21#define COLLIDER_g215 0x70
22#define COLLIDER_g216 0x6F
23#define COLLIDER_o557 0x6E
24#define COLLIDER_o556 0x6D
25#define COLLIDER_g202 0x6C
26#define COLLIDER_o629 0x6B
27#define COLLIDER_o555 0x6A
28#define COLLIDER_o554 0x69
29#define COLLIDER_o628 0x68
30#define COLLIDER_o539 0x67
31#define COLLIDER_o538 0x66
32#define COLLIDER_g200 0x65
33#define COLLIDER_g201 0x64
34#define COLLIDER_o506 0x63
35#define COLLIDER_o530 0x62
36#define COLLIDER_o529 0x61
37#define COLLIDER_o528 0x60
38#define COLLIDER_o527 0x5F
39#define COLLIDER_door 0x5E
40#define COLLIDER_tt8 0x5D
41#define COLLIDER_tt7 0x5C
42#define COLLIDER_tt6_1 0x5B
43#define COLLIDER_tt6 0x5A
44#define COLLIDER_tt5 0x59
45#define COLLIDER_tt4 0x58
46#define COLLIDER_tt3 0x57
47#define COLLIDER_tt2 0x56
48#define COLLIDER_tt1 0x55
49#define COLLIDER_bero 0x54
50#define COLLIDER_deilit7 0x53
51#define COLLIDER_deili7 0x52
52#define COLLIDER_deilit6 0x51
53#define COLLIDER_deili6 0x50
54#define COLLIDER_deilit5 0x4F
55#define COLLIDER_deili5 0x4E
56#define COLLIDER_deilit4 0x4D
57#define COLLIDER_deili4 0x4C
58#define COLLIDER_deilit3 0x4B
59#define COLLIDER_deili3 0x4A
60#define COLLIDER_deilit2 0x49
61#define COLLIDER_deili2 0x48
62#define COLLIDER_deilit1 0x47
63#define COLLIDER_deili1 0x46
64#define COLLIDER_g164 0x45
65#define COLLIDER_o470 0x44
66#define COLLIDER_o469 0x43
67#define COLLIDER_o468 0x42
68#define COLLIDER_o467 0x41
69#define COLLIDER_o414 0x40
70#define COLLIDER_g118 0x3F
71#define COLLIDER_o456 0x3E
72#define COLLIDER_o455 0x3D
73#define COLLIDER_o453 0x3C
74#define COLLIDER_o452 0x3B
75#define COLLIDER_o451 0x3A
76#define COLLIDER_g163 0x39
77#define COLLIDER_o442 0x38
78#define COLLIDER_o441 0x37
79#define COLLIDER_o440 0x36
80#define COLLIDER_o448 0x35
81#define COLLIDER_o447 0x34
82#define COLLIDER_o439 0x33
83#define COLLIDER_g160 0x32
84#define COLLIDER_o278 0x31
85#define COLLIDER_o444 0x30
86#define COLLIDER_o443 0x2F
87#define COLLIDER_g159 0x2E
88#define COLLIDER_o402 0x2D
89#define COLLIDER_o438 0x2C
90#define COLLIDER_o437 0x2B
91#define COLLIDER_o436 0x2A
92#define COLLIDER_o435 0x29
93#define COLLIDER_o434 0x28
94#define COLLIDER_g158 0x27
95#define COLLIDER_o408 0x26
96#define COLLIDER_o433 0x25
97#define COLLIDER_o432 0x24
98#define COLLIDER_o431 0x23
99#define COLLIDER_o430 0x22
100#define COLLIDER_g157 0x21
101#define COLLIDER_o429 0x20
102#define COLLIDER_o427 0x1F
103#define COLLIDER_o426 0x1E
104#define COLLIDER_o425 0x1D
105#define COLLIDER_o424 0x1C
106#define COLLIDER_o423 0x1B
107#define COLLIDER_o284 0x1A
108#define COLLIDER_g107 0x19
109#define COLLIDER_o421 0x18
110#define COLLIDER_o420 0x17
111#define COLLIDER_o419 0x16
112#define COLLIDER_o418 0x15
113#define COLLIDER_o417 0x14
114#define COLLIDER_o416 0x13
115#define COLLIDER_o415 0x12
116#define COLLIDER_g156 0x11
117#define COLLIDER_o410 0x10
118#define COLLIDER_g126 0xF
119#define COLLIDER_o296 0xE
120#define COLLIDER_o411 0xD
121#define COLLIDER_o195 0xC
122#define COLLIDER_hashira 0xB
123#define COLLIDER_o487 0xA
124#define COLLIDER_o486 0x9
125#define COLLIDER_o294 0x8
126#define COLLIDER_o465 0x7
127#define COLLIDER_o464 0x6
128#define COLLIDER_o462 0x5
129#define COLLIDER_o463 0x4
130#define COLLIDER_o458 0x3
131#define COLLIDER_o459 0x2
132#define COLLIDER_o460 0x1
133#define COLLIDER_o461 0x0
134
135#define ZONE_Root 0x8
136#define ZONE_g138 0x7
137#define ZONE_o1 0x6
138#define ZONE_g137 0x5
139#define ZONE_0 0x4
140#define ZONE_g135 0x3
141#define ZONE_1 0x2
142#define ZONE_g125 0x1
143#define ZONE_o297 0x0
144