Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
obk_02_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x25
2
#define COLLIDER_g182 0x24
3
#define COLLIDER_o451 0x23
4
#define COLLIDER_g165 0x22
5
#define COLLIDER_o525 0x21
6
#define COLLIDER_o424 0x20
7
#define COLLIDER_o392 0x1F
8
#define COLLIDER_o391 0x1E
9
#define COLLIDER_o390 0x1D
10
#define COLLIDER_shiyan 0x1C
11
#define COLLIDER_si 0x1B
12
#define COLLIDER_tt 0x1A
13
#define COLLIDER_tt3 0x19
14
#define COLLIDER_tt2 0x18
15
#define COLLIDER_tt1 0x17
16
#define COLLIDER_bero 0x16
17
#define COLLIDER_deilit3 0x15
18
#define COLLIDER_deili3 0x14
19
#define COLLIDER_deilit2 0x13
20
#define COLLIDER_deili2 0x12
21
#define COLLIDER_deilit1 0x11
22
#define COLLIDER_deili1 0x10
23
#define COLLIDER_g118 0xF
24
#define COLLIDER_o359 0xE
25
#define COLLIDER_o320 0xD
26
#define COLLIDER_o292 0xC
27
#define COLLIDER_o291 0xB
28
#define COLLIDER_g120 0xA
29
#define COLLIDER_o282 0x9
30
#define COLLIDER_o296 0x8
31
#define COLLIDER_o358 0x7
32
#define COLLIDER_kaidan 0x6
33
#define COLLIDER_o361 0x5
34
#define COLLIDER_o360 0x4
35
#define COLLIDER_o260 0x3
36
#define COLLIDER_o309 0x2
37
#define COLLIDER_o362 0x1
38
#define COLLIDER_o261 0x0
39
40
#define ZONE_Root 0xA
41
#define ZONE_g152 0x9
42
#define ZONE_o373 0x8
43
#define ZONE_o372 0x7
44
#define ZONE_o371 0x6
45
#define ZONE_g150 0x5
46
#define ZONE_o369 0x4
47
#define ZONE_o368 0x3
48
#define ZONE_o367 0x2
49
#define ZONE_bero 0x1
50
#define ZONE_deili1 0x0
51
include
mapfs
obk_02_hit.h
Generated by
1.10.0