Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
obk_04_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0x14
2#define COLLIDER_hip 0x13
3#define COLLIDER_hip1 0x12
4#define COLLIDER_g146 0x11
5#define COLLIDER_o335 0x10
6#define COLLIDER_o334 0xF
7#define COLLIDER_k3 0xE
8#define COLLIDER_o332 0xD
9#define COLLIDER_o318 0xC
10#define COLLIDER_k2 0xB
11#define COLLIDER_o350 0xA
12#define COLLIDER_o349 0x9
13#define COLLIDER_o347 0x8
14#define COLLIDER_k1 0x7
15#define COLLIDER_o326 0x6
16#define COLLIDER_kabe_1 0x5
17#define COLLIDER_tt 0x4
18#define COLLIDER_tt1 0x3
19#define COLLIDER_bero 0x2
20#define COLLIDER_deilit 0x1
21#define COLLIDER_deili 0x0
22
23#define ZONE_Root 0x6
24#define ZONE_g127 0x5
25#define ZONE_o297 0x4
26#define ZONE_o296 0x3
27#define ZONE_o295 0x2
28#define ZONE_g124 0x1
29#define ZONE_o291 0x0
30