Paper Mario DX
Paper Mario (N64) modding
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obk_08_shape.h
Go to the documentation of this file.
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#define MODEL_Root 0x5A
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#define MODEL_obj 0x59
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#define MODEL_tokei 0x58
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#define MODEL_kumo 0x57
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#define MODEL_o441 0x56
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#define MODEL_moku 0x55
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#define MODEL_moku2 0x54
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#define MODEL_moku1 0x53
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#define MODEL_hashira 0x52
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#define MODEL_hikari 0x51
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#define MODEL_ha3 0x50
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#define MODEL_ha2 0x4F
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#define MODEL_ha1 0x4E
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#define MODEL_o437 0x4D
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#define MODEL_h 0x4C
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#define MODEL_hi12 0x4B
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#define MODEL_hi11 0x4A
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#define MODEL_hi10 0x49
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#define MODEL_hi9 0x48
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#define MODEL_hi8 0x47
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#define MODEL_hi7 0x46
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#define MODEL_hi6 0x45
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#define MODEL_hi5 0x44
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#define MODEL_hi4 0x43
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#define MODEL_hi3 0x42
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#define MODEL_hi2 0x41
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#define MODEL_hi1 0x40
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#define MODEL_a 0x3F
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#define MODEL_r1 0x3E
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#define MODEL_o402 0x3D
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#define MODEL_door 0x3C
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#define MODEL_door_1 0x3B
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#define MODEL_door1b 0x3A
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#define MODEL_door1 0x39
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#define MODEL_mado_h 0x38
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#define MODEL_m4 0x37
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#define MODEL_m4_2 0x36
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#define MODEL_m42 0x35
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#define MODEL_m4_1 0x34
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#define MODEL_m41 0x33
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#define MODEL_m3 0x32
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#define MODEL_m3_2 0x31
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#define MODEL_m32 0x30
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#define MODEL_m3_1 0x2F
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#define MODEL_m31 0x2E
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#define MODEL_m2 0x2D
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#define MODEL_m2_2 0x2C
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#define MODEL_m22 0x2B
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#define MODEL_m2_1 0x2A
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#define MODEL_m21 0x29
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#define MODEL_m1 0x28
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#define MODEL_m1_2 0x27
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#define MODEL_m12 0x26
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#define MODEL_m1_1 0x25
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#define MODEL_m11 0x24
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#define MODEL_mado 0x23
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#define MODEL_mad 0x22
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#define MODEL_o375 0x21
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#define MODEL_bed 0x20
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#define MODEL_o308 0x1F
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#define MODEL_o309 0x1E
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#define MODEL_o312 0x1D
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#define MODEL_tansu 0x1C
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#define MODEL_tansu_3 0x1B
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#define MODEL_tansu3 0x1A
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#define MODEL_tansu_2 0x19
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#define MODEL_tansu_2_1 0x18
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#define MODEL_t2 0x17
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#define MODEL_t_2 0x16
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#define MODEL_t1 0x15
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#define MODEL_t_1 0x14
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#define MODEL_tansu2 0x13
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#define MODEL_n1 0x12
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#define MODEL_tansu_1 0x11
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#define MODEL_tansu1 0x10
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#define MODEL_kabe_08 0xF
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#define MODEL_kabe_ue 0xE
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#define MODEL_kabe 0xD
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#define MODEL_kabe_ki 0xC
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#define MODEL_kuro 0xB
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#define MODEL_ten_08 0xA
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#define MODEL_o351 0x9
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#define MODEL_o350 0x8
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#define MODEL_o349 0x7
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#define MODEL_yuka_08 0x6
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#define MODEL_yuka_jyu 0x5
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#define MODEL_yuka_2 0x4
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#define MODEL_yuka_1 0x3
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#define MODEL_yuka 0x2
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#define MODEL_Default 0x1
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#define MODEL_o438 0x0
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include
mapfs
obk_08_shape.h
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