Paper Mario DX
Paper Mario (N64) modding
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obk_09_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x40
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#define MODEL_door 0x3F
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#define MODEL_door2_2 0x3E
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#define MODEL_d2_2 0x3D
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#define MODEL_door2_1 0x3C
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#define MODEL_d2_1 0x3B
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#define MODEL_door1_2 0x3A
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#define MODEL_d1_2 0x39
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#define MODEL_door1_1 0x38
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#define MODEL_d1_1 0x37
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#define MODEL_g127 0x36
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#define MODEL_g187 0x35
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#define MODEL_o282 0x34
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#define MODEL_g188 0x33
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#define MODEL_o563 0x32
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#define MODEL_g186 0x31
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#define MODEL_o557 0x30
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#define MODEL_o555 0x2F
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#define MODEL_o553 0x2E
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#define MODEL_o551 0x2D
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#define MODEL_bero 0x2C
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#define MODEL_o328 0x2B
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#define MODEL_o315 0x2A
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#define MODEL_ori 0x29
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#define MODEL_k 0x28
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#define MODEL_he 0x27
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#define MODEL_te 0x26
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#define MODEL_ya 0x25
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#define MODEL_y 0x24
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#define MODEL_s 0x23
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#define MODEL_g152 0x22
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#define MODEL_o379 0x21
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#define MODEL_g119 0x20
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#define MODEL_o559 0x1F
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#define MODEL_o558 0x1E
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#define MODEL_o293 0x1D
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#define MODEL_o290 0x1C
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#define MODEL_denki 0x1B
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#define MODEL_g144 0x1A
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#define MODEL_o561 0x19
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#define MODEL_o331 0x18
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#define MODEL_o330 0x17
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#define MODEL_o329 0x16
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#define MODEL_g133 0x15
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#define MODEL_o560 0x14
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#define MODEL_o295 0x13
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#define MODEL_o294 0x12
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#define MODEL_o300 0x11
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#define MODEL_Default 0x10
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#define MODEL_o374 0xF
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#define MODEL_o373 0xE
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#define MODEL_o284 0xD
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#define MODEL_o283 0xC
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#define MODEL_g126 0xB
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#define MODEL_o311 0xA
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#define MODEL_g184 0x9
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#define MODEL_o544 0x8
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#define MODEL_o542 0x7
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#define MODEL_o540 0x6
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#define MODEL_yuka 0x5
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#define MODEL_o281 0x4
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#define MODEL_kabe 0x3
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#define MODEL_o562 0x2
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#define MODEL_o549 0x1
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#define MODEL_o278 0x0
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include
mapfs
obk_09_shape.h
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