Paper Mario DX
Paper Mario (N64) modding
 
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omo_02_hit.h
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1#define COLLIDER_Root 0x4F
2#define COLLIDER_g277 0x4E
3#define COLLIDER_o685 0x4D
4#define COLLIDER_o670 0x4C
5#define COLLIDER_tumiki 0x4B
6#define COLLIDER_tu3 0x4A
7#define COLLIDER_tu3_5 0x49
8#define COLLIDER_t3_5 0x48
9#define COLLIDER_tu3_4 0x47
10#define COLLIDER_t3_4 0x46
11#define COLLIDER_tu3_3 0x45
12#define COLLIDER_t3_3 0x44
13#define COLLIDER_tu3_2 0x43
14#define COLLIDER_t3_2 0x42
15#define COLLIDER_tu3_1 0x41
16#define COLLIDER_t3_1 0x40
17#define COLLIDER_tu2 0x3F
18#define COLLIDER_tu2_5 0x3E
19#define COLLIDER_t2_5 0x3D
20#define COLLIDER_tu2_4 0x3C
21#define COLLIDER_t2_4 0x3B
22#define COLLIDER_tu2_3 0x3A
23#define COLLIDER_t2_3 0x39
24#define COLLIDER_tu2_2 0x38
25#define COLLIDER_t2_2 0x37
26#define COLLIDER_tu2_1 0x36
27#define COLLIDER_t2_1 0x35
28#define COLLIDER_tu1 0x34
29#define COLLIDER_tu_5 0x33
30#define COLLIDER_t5 0x32
31#define COLLIDER_tu_4 0x31
32#define COLLIDER_t4 0x30
33#define COLLIDER_tu_3 0x2F
34#define COLLIDER_t3 0x2E
35#define COLLIDER_tu_2 0x2D
36#define COLLIDER_t2 0x2C
37#define COLLIDER_tu_1 0x2B
38#define COLLIDER_t1 0x2A
39#define COLLIDER_g198 0x29
40#define COLLIDER_o242 0x28
41#define COLLIDER_o680 0x27
42#define COLLIDER_o674 0x26
43#define COLLIDER_o154 0x25
44#define COLLIDER_o673 0x24
45#define COLLIDER_o679 0x23
46#define COLLIDER_k_3 0x22
47#define COLLIDER_o399 0x21
48#define COLLIDER_o480 0x20
49#define COLLIDER_o637 0x1F
50#define COLLIDER_o590 0x1E
51#define COLLIDER_o639 0x1D
52#define COLLIDER_o683 0x1C
53#define COLLIDER_o489 0x1B
54#define COLLIDER_kabe_u 0x1A
55#define COLLIDER_o682 0x19
56#define COLLIDER_o520 0x18
57#define COLLIDER_o362 0x17
58#define COLLIDER_o527 0x16
59#define COLLIDER_o163 0x15
60#define COLLIDER_o329 0x14
61#define COLLIDER_o331 0x13
62#define COLLIDER_o684 0x12
63#define COLLIDER_g177 0x11
64#define COLLIDER_o669 0x10
65#define COLLIDER_o143 0xF
66#define COLLIDER_o232 0xE
67#define COLLIDER_o661 0xD
68#define COLLIDER_o258 0xC
69#define COLLIDER_o158 0xB
70#define COLLIDER_o153 0xA
71#define COLLIDER_o196 0x9
72#define COLLIDER_bero 0x8
73#define COLLIDER_o672 0x7
74#define COLLIDER_o671 0x6
75#define COLLIDER_o338 0x5
76#define COLLIDER_deilit2 0x4
77#define COLLIDER_deili2 0x3
78#define COLLIDER_o658 0x2
79#define COLLIDER_deilit1 0x1
80#define COLLIDER_deili1 0x0
81
82#define ZONE_Root 0x6
83#define ZONE_g277 0x5
84#define ZONE_o670 0x4
85#define ZONE_o669 0x3
86#define ZONE_o668 0x2
87#define ZONE_g272 0x1
88#define ZONE_o659 0x0
89