Paper Mario DX
Paper Mario (N64) modding
 
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omo_05_hit.h
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1#define COLLIDER_Root 0x53
2#define COLLIDER_popo 0x52
3#define COLLIDER_pp1 0x51
4#define COLLIDER_p1 0x50
5#define COLLIDER_g139 0x4F
6#define COLLIDER_o477 0x4E
7#define COLLIDER_o476 0x4D
8#define COLLIDER_o475 0x4C
9#define COLLIDER_o474 0x4B
10#define COLLIDER_o472 0x4A
11#define COLLIDER_o462 0x49
12#define COLLIDER_g132 0x48
13#define COLLIDER_o442 0x47
14#define COLLIDER_o441 0x46
15#define COLLIDER_o440 0x45
16#define COLLIDER_o461 0x44
17#define COLLIDER_g131 0x43
18#define COLLIDER_o439 0x42
19#define COLLIDER_o438 0x41
20#define COLLIDER_senro 0x40
21#define COLLIDER_g130 0x3F
22#define COLLIDER_3 0x3E
23#define COLLIDER_o437 0x3D
24#define COLLIDER_o374 0x3C
25#define COLLIDER_o484 0x3B
26#define COLLIDER_taiko 0x3A
27#define COLLIDER_o436 0x39
28#define COLLIDER_o435 0x38
29#define COLLIDER_tumi2 0x37
30#define COLLIDER_o425 0x36
31#define COLLIDER_o424 0x35
32#define COLLIDER_o423 0x34
33#define COLLIDER_obj 0x33
34#define COLLIDER_o456 0x32
35#define COLLIDER_o455 0x31
36#define COLLIDER_yuka 0x30
37#define COLLIDER_stage 0x2F
38#define COLLIDER_o434 0x2E
39#define COLLIDER_o433 0x2D
40#define COLLIDER_o432 0x2C
41#define COLLIDER_o431 0x2B
42#define COLLIDER_mon_p2 0x2A
43#define COLLIDER_fumi1 0x29
44#define COLLIDER_o331 0x28
45#define COLLIDER_o328 0x27
46#define COLLIDER_fumi2 0x26
47#define COLLIDER_o362 0x25
48#define COLLIDER_o430 0x24
49#define COLLIDER_o429 0x23
50#define COLLIDER_fumi 0x22
51#define COLLIDER_o359 0x21
52#define COLLIDER_o373 0x20
53#define COLLIDER_tumi1 0x1F
54#define COLLIDER_o366 0x1E
55#define COLLIDER_o364 0x1D
56#define COLLIDER_o363 0x1C
57#define COLLIDER_2 0x1B
58#define COLLIDER_1 0x1A
59#define COLLIDER_mon 0x19
60#define COLLIDER_mon1 0x18
61#define COLLIDER_mon_p1 0x17
62#define COLLIDER_saku 0x16
63#define COLLIDER_mon_k2 0x15
64#define COLLIDER_waku 0x14
65#define COLLIDER_sai 0x13
66#define COLLIDER_o428 0x12
67#define COLLIDER_o427 0x11
68#define COLLIDER_4 0x10
69#define COLLIDER_g135 0xF
70#define COLLIDER_deilit4 0xE
71#define COLLIDER_deili4 0xD
72#define COLLIDER_deilit3 0xC
73#define COLLIDER_deili3 0xB
74#define COLLIDER_deilit2 0xA
75#define COLLIDER_deili2 0x9
76#define COLLIDER_deilit1 0x8
77#define COLLIDER_deili1 0x7
78#define COLLIDER_g134 0x6
79#define COLLIDER_o483 0x5
80#define COLLIDER_o481 0x4
81#define COLLIDER_tt4 0x3
82#define COLLIDER_tt3 0x2
83#define COLLIDER_tt2 0x1
84#define COLLIDER_tt1 0x0
85
86#define ZONE_Root 0x6
87#define ZONE_g120 0x5
88#define ZONE_o405 0x4
89#define ZONE_g119 0x3
90#define ZONE_o417 0x2
91#define ZONE_o416 0x1
92#define ZONE_o415 0x0
93