Paper Mario DX
Paper Mario (N64) modding
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omo_05_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x89
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#define MODEL_popo 0x88
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#define MODEL_p6 0x87
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#define MODEL_o11 0x86
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#define MODEL_p5 0x85
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#define MODEL_o10 0x84
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#define MODEL_p4 0x83
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#define MODEL_o9 0x82
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#define MODEL_p3 0x81
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#define MODEL_o8 0x80
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#define MODEL_o7 0x7F
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#define MODEL_p2 0x7E
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#define MODEL_o6 0x7D
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#define MODEL_o5 0x7C
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#define MODEL_p1 0x7B
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#define MODEL_o4 0x7A
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#define MODEL_o3 0x79
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#define MODEL_o2 0x78
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#define MODEL_o1 0x77
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#define MODEL_g169 0x76
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#define MODEL_o490 0x75
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#define MODEL_o487 0x74
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#define MODEL_o486 0x73
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#define MODEL_o485 0x72
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#define MODEL_o489 0x71
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#define MODEL_o488 0x70
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#define MODEL_g168 0x6F
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#define MODEL_o480 0x6E
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#define MODEL_o473 0x6D
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#define MODEL_o484 0x6C
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#define MODEL_o482 0x6B
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#define MODEL_o503 0x6A
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#define MODEL_o502 0x69
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#define MODEL_hana 0x68
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#define MODEL_hana_13 0x67
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#define MODEL_ha13 0x66
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#define MODEL_hana_12 0x65
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#define MODEL_ha12 0x64
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#define MODEL_hana_11 0x63
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#define MODEL_ha11 0x62
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#define MODEL_hana_10 0x61
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#define MODEL_ha10 0x60
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#define MODEL_hana_9 0x5F
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#define MODEL_ha9 0x5E
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#define MODEL_hana_8 0x5D
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#define MODEL_ha8 0x5C
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#define MODEL_hana_7 0x5B
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#define MODEL_ha7 0x5A
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#define MODEL_hana_6 0x59
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#define MODEL_ha6 0x58
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#define MODEL_hana_5 0x57
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#define MODEL_ha5 0x56
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#define MODEL_hana_4 0x55
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#define MODEL_ha4 0x54
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#define MODEL_hana_3 0x53
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#define MODEL_ha3 0x52
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#define MODEL_hana_2 0x51
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#define MODEL_ha2 0x50
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#define MODEL_hana_1 0x4F
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#define MODEL_ha1 0x4E
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#define MODEL_g130 0x4D
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#define MODEL_o425 0x4C
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#define MODEL_o424 0x4B
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#define MODEL_o423 0x4A
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#define MODEL_mon 0x49
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#define MODEL_mon2 0x48
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#define MODEL_mon1 0x47
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#define MODEL_mon_k2 0x46
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#define MODEL_mon_p2 0x45
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#define MODEL_mon_p1 0x44
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#define MODEL_obj 0x43
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#define MODEL_sai 0x42
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#define MODEL_3 0x41
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#define MODEL_2 0x40
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#define MODEL_1 0x3F
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#define MODEL_tumi2 0x3E
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#define MODEL_o362 0x3D
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#define MODEL_o361 0x3C
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#define MODEL_o359 0x3B
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#define MODEL_tumi1 0x3A
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#define MODEL_o366 0x39
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#define MODEL_o364 0x38
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#define MODEL_o363 0x37
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#define MODEL_fumi 0x36
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#define MODEL_fumi2 0x35
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#define MODEL_o330 0x34
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#define MODEL_o329 0x33
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#define MODEL_o328 0x32
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#define MODEL_fumi1 0x31
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#define MODEL_o333 0x30
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#define MODEL_o332 0x2F
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#define MODEL_o331 0x2E
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#define MODEL_mado 0x2D
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#define MODEL_mado7_2 0x2C
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#define MODEL_m7_2 0x2B
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#define MODEL_mado7_1 0x2A
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#define MODEL_m7_1 0x29
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#define MODEL_mado6_2 0x28
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#define MODEL_m6_2 0x27
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#define MODEL_mado6_1 0x26
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#define MODEL_m6_1 0x25
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#define MODEL_mado5_2 0x24
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#define MODEL_m5_2 0x23
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#define MODEL_mado5_1 0x22
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#define MODEL_m5_1 0x21
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#define MODEL_mado4_2 0x20
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#define MODEL_m4_2 0x1F
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#define MODEL_mado4_1 0x1E
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#define MODEL_m4_1 0x1D
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#define MODEL_mado3_2 0x1C
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#define MODEL_m3_2 0x1B
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#define MODEL_mado3_11 0x1A
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#define MODEL_m3_1 0x19
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#define MODEL_mado2_2 0x18
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#define MODEL_m2_2 0x17
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#define MODEL_mad2_1 0x16
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#define MODEL_m2_1 0x15
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#define MODEL_mado1_2 0x14
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#define MODEL_m1_2 0x13
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#define MODEL_mado1_1 0x12
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#define MODEL_m1_1 0x11
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#define MODEL_stage 0x10
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#define MODEL_waku_k 0xF
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#define MODEL_waku 0xE
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#define MODEL_senro 0xD
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#define MODEL_yuka 0xC
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#define MODEL_kabe 0xB
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#define MODEL_o407 0xA
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#define MODEL_o417 0x9
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#define MODEL_o419 0x8
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#define MODEL_o413 0x7
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#define MODEL_o411 0x6
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#define MODEL_o421 0x5
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#define MODEL_o405 0x4
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#define MODEL_o403 0x3
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#define MODEL_o401 0x2
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#define MODEL_o415 0x1
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#define MODEL_o409 0x0
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include
mapfs
omo_05_shape.h
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