Paper Mario DX
Paper Mario (N64) modding
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omo_06_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x4E
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#define COLLIDER_point 0x4D
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#define COLLIDER_bou 0x4C
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#define COLLIDER_bou1 0x4B
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#define COLLIDER_g211 0x4A
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#define COLLIDER_o930 0x49
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#define COLLIDER_o929 0x48
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#define COLLIDER_o664 0x47
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#define COLLIDER_g288 0x46
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#define COLLIDER_o900 0x45
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#define COLLIDER_o898 0x44
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#define COLLIDER_g281 0x43
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#define COLLIDER_g285 0x42
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#define COLLIDER_g287 0x41
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#define COLLIDER_o924 0x40
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#define COLLIDER_o923 0x3F
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#define COLLIDER_g286 0x3E
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#define COLLIDER_o895 0x3D
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#define COLLIDER_g282 0x3C
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#define COLLIDER_g284 0x3B
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#define COLLIDER_o921 0x3A
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#define COLLIDER_o920 0x39
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#define COLLIDER_g283 0x38
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#define COLLIDER_o892 0x37
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#define COLLIDER_g226 0x36
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#define COLLIDER_o928 0x35
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#define COLLIDER_o774 0x34
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#define COLLIDER_o773 0x33
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#define COLLIDER_o775 0x32
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#define COLLIDER_o779 0x31
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#define COLLIDER_g86 0x30
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#define COLLIDER_o241 0x2F
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#define COLLIDER_bero_sita 0x2E
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#define COLLIDER_kanba 0x2D
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#define COLLIDER_kan 0x2C
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#define COLLIDER_o809 0x2B
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#define COLLIDER_o808 0x2A
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#define COLLIDER_o740 0x29
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#define COLLIDER_o741 0x28
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#define COLLIDER_o919 0x27
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#define COLLIDER_o739 0x26
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#define COLLIDER_o240 0x25
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#define COLLIDER_g206 0x24
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#define COLLIDER_o931 0x23
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#define COLLIDER_o244 0x22
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#define COLLIDER_b 0x21
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#define COLLIDER_o243 0x20
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#define COLLIDER_o143 0x1F
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#define COLLIDER_o66 0x1E
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#define COLLIDER_o254 0x1D
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#define COLLIDER_o905 0x1C
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#define COLLIDER_o221 0x1B
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#define COLLIDER_o723 0x1A
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#define COLLIDER_o163 0x19
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#define COLLIDER_o810 0x18
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#define COLLIDER_g200 0x17
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#define COLLIDER_o168 0x16
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#define COLLIDER_o722 0x15
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#define COLLIDER_o171 0x14
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#define COLLIDER_sennro 0x13
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#define COLLIDER_o141 0x12
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#define COLLIDER_o144 0x11
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#define COLLIDER_bero 0x10
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#define COLLIDER_o910 0xF
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#define COLLIDER_o908 0xE
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#define COLLIDER_o907 0xD
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#define COLLIDER_o902 0xC
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#define COLLIDER_deilit5 0xB
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#define COLLIDER_deili5 0xA
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#define COLLIDER_deilit4 0x9
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#define COLLIDER_deili4 0x8
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#define COLLIDER_o903 0x7
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#define COLLIDER_deilit3 0x6
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#define COLLIDER_deili3 0x5
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#define COLLIDER_deilit2 0x4
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#define COLLIDER_deili2 0x3
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#define COLLIDER_o242 0x2
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#define COLLIDER_deilit1 0x1
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#define COLLIDER_deili1 0x0
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#define ZONE_Root 0xD
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#define ZONE_bero 0xC
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#define ZONE_2 0xB
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#define ZONE_1 0xA
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#define ZONE_sennro 0x9
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#define ZONE_boro1 0x8
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#define ZONE_Default 0x7
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#define ZONE_o746 0x6
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#define ZONE_o747 0x5
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#define ZONE_o742 0x4
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#define ZONE_o740 0x3
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#define ZONE_o738 0x2
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#define ZONE_o737 0x1
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#define ZONE_o736 0x0
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include
mapfs
omo_06_hit.h
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