Paper Mario DX
Paper Mario (N64) modding
 
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omo_06_hit.h
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1#define COLLIDER_Root 0x4E
2#define COLLIDER_point 0x4D
3#define COLLIDER_bou 0x4C
4#define COLLIDER_bou1 0x4B
5#define COLLIDER_g211 0x4A
6#define COLLIDER_o930 0x49
7#define COLLIDER_o929 0x48
8#define COLLIDER_o664 0x47
9#define COLLIDER_g288 0x46
10#define COLLIDER_o900 0x45
11#define COLLIDER_o898 0x44
12#define COLLIDER_g281 0x43
13#define COLLIDER_g285 0x42
14#define COLLIDER_g287 0x41
15#define COLLIDER_o924 0x40
16#define COLLIDER_o923 0x3F
17#define COLLIDER_g286 0x3E
18#define COLLIDER_o895 0x3D
19#define COLLIDER_g282 0x3C
20#define COLLIDER_g284 0x3B
21#define COLLIDER_o921 0x3A
22#define COLLIDER_o920 0x39
23#define COLLIDER_g283 0x38
24#define COLLIDER_o892 0x37
25#define COLLIDER_g226 0x36
26#define COLLIDER_o928 0x35
27#define COLLIDER_o774 0x34
28#define COLLIDER_o773 0x33
29#define COLLIDER_o775 0x32
30#define COLLIDER_o779 0x31
31#define COLLIDER_g86 0x30
32#define COLLIDER_o241 0x2F
33#define COLLIDER_bero_sita 0x2E
34#define COLLIDER_kanba 0x2D
35#define COLLIDER_kan 0x2C
36#define COLLIDER_o809 0x2B
37#define COLLIDER_o808 0x2A
38#define COLLIDER_o740 0x29
39#define COLLIDER_o741 0x28
40#define COLLIDER_o919 0x27
41#define COLLIDER_o739 0x26
42#define COLLIDER_o240 0x25
43#define COLLIDER_g206 0x24
44#define COLLIDER_o931 0x23
45#define COLLIDER_o244 0x22
46#define COLLIDER_b 0x21
47#define COLLIDER_o243 0x20
48#define COLLIDER_o143 0x1F
49#define COLLIDER_o66 0x1E
50#define COLLIDER_o254 0x1D
51#define COLLIDER_o905 0x1C
52#define COLLIDER_o221 0x1B
53#define COLLIDER_o723 0x1A
54#define COLLIDER_o163 0x19
55#define COLLIDER_o810 0x18
56#define COLLIDER_g200 0x17
57#define COLLIDER_o168 0x16
58#define COLLIDER_o722 0x15
59#define COLLIDER_o171 0x14
60#define COLLIDER_sennro 0x13
61#define COLLIDER_o141 0x12
62#define COLLIDER_o144 0x11
63#define COLLIDER_bero 0x10
64#define COLLIDER_o910 0xF
65#define COLLIDER_o908 0xE
66#define COLLIDER_o907 0xD
67#define COLLIDER_o902 0xC
68#define COLLIDER_deilit5 0xB
69#define COLLIDER_deili5 0xA
70#define COLLIDER_deilit4 0x9
71#define COLLIDER_deili4 0x8
72#define COLLIDER_o903 0x7
73#define COLLIDER_deilit3 0x6
74#define COLLIDER_deili3 0x5
75#define COLLIDER_deilit2 0x4
76#define COLLIDER_deili2 0x3
77#define COLLIDER_o242 0x2
78#define COLLIDER_deilit1 0x1
79#define COLLIDER_deili1 0x0
80
81#define ZONE_Root 0xD
82#define ZONE_bero 0xC
83#define ZONE_2 0xB
84#define ZONE_1 0xA
85#define ZONE_sennro 0x9
86#define ZONE_boro1 0x8
87#define ZONE_Default 0x7
88#define ZONE_o746 0x6
89#define ZONE_o747 0x5
90#define ZONE_o742 0x4
91#define ZONE_o740 0x3
92#define ZONE_o738 0x2
93#define ZONE_o737 0x1
94#define ZONE_o736 0x0
95