Paper Mario DX
Paper Mario (N64) modding
 
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omo_11_hit.h
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1#define COLLIDER_Root 0x45
2#define COLLIDER_r2 0x44
3#define COLLIDER_r2_5 0x43
4#define COLLIDER_f2_5 0x42
5#define COLLIDER_2_5 0x41
6#define COLLIDER_r2_4 0x40
7#define COLLIDER_f2_4 0x3F
8#define COLLIDER_2_4 0x3E
9#define COLLIDER_r2_3 0x3D
10#define COLLIDER_f2_3 0x3C
11#define COLLIDER_2_3 0x3B
12#define COLLIDER_r2_2 0x3A
13#define COLLIDER_f2_2 0x39
14#define COLLIDER_2_2 0x38
15#define COLLIDER_r2_1 0x37
16#define COLLIDER_f2_1 0x36
17#define COLLIDER_2_1 0x35
18#define COLLIDER_r1 0x34
19#define COLLIDER_f 0x33
20#define COLLIDER_fl 0x32
21#define COLLIDER_r1_3 0x31
22#define COLLIDER_f1_3 0x30
23#define COLLIDER_1_3 0x2F
24#define COLLIDER_r1_2 0x2E
25#define COLLIDER_f1_2 0x2D
26#define COLLIDER_1_2 0x2C
27#define COLLIDER_r1_1 0x2B
28#define COLLIDER_f1_1 0x2A
29#define COLLIDER_1_1 0x29
30#define COLLIDER_r1_0 0x28
31#define COLLIDER_1_0 0x27
32#define COLLIDER_4 0x26
33#define COLLIDER_o949 0x25
34#define COLLIDER_o923 0x24
35#define COLLIDER_o825 0x23
36#define COLLIDER_o400 0x22
37#define COLLIDER_o921 0x21
38#define COLLIDER_o993 0x20
39#define COLLIDER_o937 0x1F
40#define COLLIDER_o896 0x1E
41#define COLLIDER_o559 0x1D
42#define COLLIDER_3 0x1C
43#define COLLIDER_o950 0x1B
44#define COLLIDER_o948 0x1A
45#define COLLIDER_o913 0x19
46#define COLLIDER_o912 0x18
47#define COLLIDER_o911 0x17
48#define COLLIDER_o885 0x16
49#define COLLIDER_2 0x15
50#define COLLIDER_o918 0x14
51#define COLLIDER_o833 0x13
52#define COLLIDER_o141 0x12
53#define COLLIDER_o800 0x11
54#define COLLIDER_1 0x10
55#define COLLIDER_o891 0xF
56#define COLLIDER_o951 0xE
57#define COLLIDER_o514 0xD
58#define COLLIDER_o515 0xC
59#define COLLIDER_o466 0xB
60#define COLLIDER_o538 0xA
61#define COLLIDER_o331 0x9
62#define COLLIDER_bero 0x8
63#define COLLIDER_o961 0x7
64#define COLLIDER_o960 0x6
65#define COLLIDER_b_k2 0x5
66#define COLLIDER_b_k1 0x4
67#define COLLIDER_deilit2 0x3
68#define COLLIDER_deili2 0x2
69#define COLLIDER_deilit1 0x1
70#define COLLIDER_deili1 0x0
71
72#define ZONE_Root 0x4
73#define ZONE_g305 0x3
74#define ZONE_o936 0x2
75#define ZONE_o928 0x1
76#define ZONE_o929 0x0
77