Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
omo_13_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0x21
2#define COLLIDER_hey 0x20
3#define COLLIDER_he 0x1F
4#define COLLIDER_g262 0x1E
5#define COLLIDER_o830 0x1D
6#define COLLIDER_kabe_u 0x1C
7#define COLLIDER_o852 0x1B
8#define COLLIDER_o851 0x1A
9#define COLLIDER_o403 0x19
10#define COLLIDER_omo 0x18
11#define COLLIDER_o816 0x17
12#define COLLIDER_o479 0x16
13#define COLLIDER_g155 0x15
14#define COLLIDER_o353 0x14
15#define COLLIDER_o352 0x13
16#define COLLIDER_o466 0x12
17#define COLLIDER_in_2 0x11
18#define COLLIDER_o850 0x10
19#define COLLIDER_o849 0xF
20#define COLLIDER_o354 0xE
21#define COLLIDER_o854 0xD
22#define COLLIDER_o514 0xC
23#define COLLIDER_o818 0xB
24#define COLLIDER_o538 0xA
25#define COLLIDER_o515 0x9
26#define COLLIDER_bero 0x8
27#define COLLIDER_o836 0x7
28#define COLLIDER_o835 0x6
29#define COLLIDER_o833 0x5
30#define COLLIDER_deilit2 0x4
31#define COLLIDER_deili2 0x3
32#define COLLIDER_o832 0x2
33#define COLLIDER_deilit1 0x1
34#define COLLIDER_deili1 0x0
35
36#define ZONE_Root 0xA
37#define ZONE_g263 0x9
38#define ZONE_o836 0x8
39#define ZONE_o825 0x7
40#define ZONE_g262 0x6
41#define ZONE_o839 0x5
42#define ZONE_o830 0x4
43#define ZONE_o838 0x3
44#define ZONE_o823 0x2
45#define ZONE_o837 0x1
46#define ZONE_o824 0x0
47