Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
omo_17_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x37
2
#define COLLIDER_popo 0x36
3
#define COLLIDER_pp1 0x35
4
#define COLLIDER_p1 0x34
5
#define COLLIDER_6 0x33
6
#define COLLIDER_o357 0x32
7
#define COLLIDER_o333 0x31
8
#define COLLIDER_o410 0x30
9
#define COLLIDER_5 0x2F
10
#define COLLIDER_o370 0x2E
11
#define COLLIDER_o408 0x2D
12
#define COLLIDER_o404 0x2C
13
#define COLLIDER_o418 0x2B
14
#define COLLIDER_o397 0x2A
15
#define COLLIDER_4 0x29
16
#define COLLIDER_o317 0x28
17
#define COLLIDER_o229 0x27
18
#define COLLIDER_o409 0x26
19
#define COLLIDER_3 0x25
20
#define COLLIDER_o382 0x24
21
#define COLLIDER_o339 0x23
22
#define COLLIDER_o384 0x22
23
#define COLLIDER_2 0x21
24
#define COLLIDER_o368 0x20
25
#define COLLIDER_o364 0x1F
26
#define COLLIDER_o337 0x1E
27
#define COLLIDER_o363 0x1D
28
#define COLLIDER_1 0x1C
29
#define COLLIDER_o393 0x1B
30
#define COLLIDER_o371 0x1A
31
#define COLLIDER_o387 0x19
32
#define COLLIDER_o219 0x18
33
#define COLLIDER_o394 0x17
34
#define COLLIDER_bero 0x16
35
#define COLLIDER_o417 0x15
36
#define COLLIDER_o416 0x14
37
#define COLLIDER_o415 0x13
38
#define COLLIDER_o414 0x12
39
#define COLLIDER_o411 0x11
40
#define COLLIDER_o406 0x10
41
#define COLLIDER_o338 0xF
42
#define COLLIDER_o405 0xE
43
#define COLLIDER_o401 0xD
44
#define COLLIDER_o400 0xC
45
#define COLLIDER_deilit6 0xB
46
#define COLLIDER_deili6 0xA
47
#define COLLIDER_deilit5 0x9
48
#define COLLIDER_deili5 0x8
49
#define COLLIDER_deilit4 0x7
50
#define COLLIDER_deili4 0x6
51
#define COLLIDER_deilit3 0x5
52
#define COLLIDER_deili3 0x4
53
#define COLLIDER_deilit2 0x3
54
#define COLLIDER_deili2 0x2
55
#define COLLIDER_deilit1 0x1
56
#define COLLIDER_deili1 0x0
57
58
#define ZONE_Root 0x4
59
#define ZONE_z 0x3
60
#define ZONE_on1 0x2
61
#define ZONE_off1 0x1
62
#define ZONE_off2 0x0
63
include
mapfs
omo_17_hit.h
Generated by
1.10.0