Paper Mario DX
Paper Mario (N64) modding
 
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osr_03_hit.h
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1#define COLLIDER_Root 0x11
2#define COLLIDER_niwa 0x10
3#define COLLIDER_o1520 0xF
4#define COLLIDER_o1538 0xE
5#define COLLIDER_o1524 0xD
6#define COLLIDER_o1537 0xC
7#define COLLIDER_o1519 0xB
8#define COLLIDER_o1536 0xA
9#define COLLIDER_o1523 0x9
10#define COLLIDER_o1535 0x8
11#define COLLIDER_o1515 0x7
12#define COLLIDER_o1534 0x6
13#define COLLIDER_o1511 0x5
14#define COLLIDER_o1533 0x4
15#define COLLIDER_o1507 0x3
16#define COLLIDER_o1532 0x2
17#define COLLIDER_o1509 0x1
18#define COLLIDER_o1531 0x0
19
20#define ZONE_Root 0x4
21#define ZONE_Default 0x3
22#define ZONE_o1505 0x2
23#define ZONE_niwa 0x1
24#define ZONE_o1073 0x0
25