Paper Mario DX
Paper Mario (N64) modding
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pra_01_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x3F
2
#define MODEL_g252 0x3E
3
#define MODEL_o1192 0x3D
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#define MODEL_o1191 0x3C
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#define MODEL_o1242 0x3B
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#define MODEL_o1244 0x3A
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#define MODEL_g240 0x39
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#define MODEL_o1076 0x38
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#define MODEL_o943 0x37
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#define MODEL_g261 0x36
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#define MODEL_o948 0x35
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#define MODEL_g260 0x34
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#define MODEL_o946 0x33
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#define MODEL_o1221 0x32
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#define MODEL_o1222 0x31
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#define MODEL_o973 0x30
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#define MODEL_o971 0x2F
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#define MODEL_o1217 0x2E
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#define MODEL_o1219 0x2D
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#define MODEL_o1234 0x2C
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#define MODEL_o1253 0x2B
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#define MODEL_o1270 0x2A
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#define MODEL_o1229 0x29
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#define MODEL_o1215 0x28
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#define MODEL_o1245 0x27
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#define MODEL_o1257 0x26
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#define MODEL_o965 0x25
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#define MODEL_o1261 0x24
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#define MODEL_o1231 0x23
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#define MODEL_o1251 0x22
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#define MODEL_o892 0x21
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#define MODEL_o914 0x20
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#define MODEL_g218 0x1F
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#define MODEL_o549 0x1E
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#define MODEL_tou 0x1D
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#define MODEL_o1207 0x1C
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#define MODEL_o1064 0x1B
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#define MODEL_g253 0x1A
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#define MODEL_o1224 0x19
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#define MODEL_o940 0x18
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#define MODEL_o1223 0x17
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#define MODEL_o1226 0x16
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#define MODEL_o1225 0x15
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#define MODEL_g263 0x14
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#define MODEL_o952 0x13
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#define MODEL_g262 0x12
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#define MODEL_o950 0x11
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#define MODEL_o974 0x10
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#define MODEL_o968 0xF
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#define MODEL_o1235 0xE
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#define MODEL_o1269 0xD
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#define MODEL_o1268 0xC
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#define MODEL_o1263 0xB
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#define MODEL_o1227 0xA
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#define MODEL_o1256 0x9
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#define MODEL_o964 0x8
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#define MODEL_o913 0x7
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#define MODEL_o1255 0x6
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#define MODEL_o1237 0x5
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#define MODEL_o1254 0x4
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#define MODEL_o1230 0x3
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#define MODEL_o1262 0x2
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#define MODEL_o1080 0x1
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#define MODEL_o891 0x0
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include
mapfs
pra_01_shape.h
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