Paper Mario DX
Paper Mario (N64) modding
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pra_02_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x46
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#define COLLIDER_Default 0x45
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#define COLLIDER_o1357 0x44
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#define COLLIDER_o1356 0x43
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#define COLLIDER_o1355 0x42
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#define COLLIDER_o1354 0x41
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#define COLLIDER_g144 0x40
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#define COLLIDER_g345 0x3F
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#define COLLIDER_o1344 0x3E
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#define COLLIDER_o1342 0x3D
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#define COLLIDER_g183 0x3C
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#define COLLIDER_g259 0x3B
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#define COLLIDER_deilittsse 0x3A
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#define COLLIDER_o1015 0x39
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#define COLLIDER_deilittssw 0x38
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#define COLLIDER_deilitssw 0x37
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#define COLLIDER_deilissw 0x36
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#define COLLIDER_deilittnne 0x35
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#define COLLIDER_o983 0x34
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#define COLLIDER_deilittnnw 0x33
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#define COLLIDER_deilitnnw 0x32
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#define COLLIDER_deilinnw 0x31
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#define COLLIDER_g253 0x30
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#define COLLIDER_g344 0x2F
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#define COLLIDER_o1339 0x2E
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#define COLLIDER_deilittse2 0x2D
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#define COLLIDER_deilitse2 0x2C
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#define COLLIDER_deilise2 0x2B
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#define COLLIDER_o1335 0x2A
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#define COLLIDER_deilittne2 0x29
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#define COLLIDER_deilitne2 0x28
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#define COLLIDER_deiline2 0x27
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#define COLLIDER_g341 0x26
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#define COLLIDER_o979 0x25
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#define COLLIDER_deilittse 0x24
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#define COLLIDER_deilitse 0x23
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#define COLLIDER_deilise 0x22
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#define COLLIDER_o975 0x21
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#define COLLIDER_deilittne 0x20
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#define COLLIDER_deilitne 0x1F
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#define COLLIDER_deiline 0x1E
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#define COLLIDER_o960 0x1D
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#define COLLIDER_deilittnw 0x1C
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#define COLLIDER_deilitnw 0x1B
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#define COLLIDER_deilinw 0x1A
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#define COLLIDER_o903 0x19
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#define COLLIDER_deilittsw 0x18
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#define COLLIDER_deilitsw 0x17
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#define COLLIDER_deilisw 0x16
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#define COLLIDER_g257 0x15
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#define COLLIDER_o1294 0x14
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#define COLLIDER_o945 0x13
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#define COLLIDER_g229 0x12
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#define COLLIDER_o1314 0x11
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#define COLLIDER_o1313 0x10
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#define COLLIDER_o1304 0xF
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#define COLLIDER_o1303 0xE
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#define COLLIDER_o1300 0xD
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#define COLLIDER_o1296 0xC
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#define COLLIDER_o1292 0xB
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#define COLLIDER_o688 0xA
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#define COLLIDER_o686 0x9
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#define COLLIDER_o892 0x8
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#define COLLIDER_o891 0x7
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#define COLLIDER_o957 0x6
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#define COLLIDER_o955 0x5
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#define COLLIDER_o954 0x4
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#define COLLIDER_o953 0x3
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#define COLLIDER_o952 0x2
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#define COLLIDER_o950 0x1
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#define COLLIDER_o662 0x0
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#define ZONE_Root 0x3
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#define ZONE_g144 0x2
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#define ZONE_o1019 0x1
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#define ZONE_o1016 0x0
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include
mapfs
pra_02_hit.h
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