Paper Mario DX
Paper Mario (N64) modding
 
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pra_02_hit.h
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1#define COLLIDER_Root 0x46
2#define COLLIDER_Default 0x45
3#define COLLIDER_o1357 0x44
4#define COLLIDER_o1356 0x43
5#define COLLIDER_o1355 0x42
6#define COLLIDER_o1354 0x41
7#define COLLIDER_g144 0x40
8#define COLLIDER_g345 0x3F
9#define COLLIDER_o1344 0x3E
10#define COLLIDER_o1342 0x3D
11#define COLLIDER_g183 0x3C
12#define COLLIDER_g259 0x3B
13#define COLLIDER_deilittsse 0x3A
14#define COLLIDER_o1015 0x39
15#define COLLIDER_deilittssw 0x38
16#define COLLIDER_deilitssw 0x37
17#define COLLIDER_deilissw 0x36
18#define COLLIDER_deilittnne 0x35
19#define COLLIDER_o983 0x34
20#define COLLIDER_deilittnnw 0x33
21#define COLLIDER_deilitnnw 0x32
22#define COLLIDER_deilinnw 0x31
23#define COLLIDER_g253 0x30
24#define COLLIDER_g344 0x2F
25#define COLLIDER_o1339 0x2E
26#define COLLIDER_deilittse2 0x2D
27#define COLLIDER_deilitse2 0x2C
28#define COLLIDER_deilise2 0x2B
29#define COLLIDER_o1335 0x2A
30#define COLLIDER_deilittne2 0x29
31#define COLLIDER_deilitne2 0x28
32#define COLLIDER_deiline2 0x27
33#define COLLIDER_g341 0x26
34#define COLLIDER_o979 0x25
35#define COLLIDER_deilittse 0x24
36#define COLLIDER_deilitse 0x23
37#define COLLIDER_deilise 0x22
38#define COLLIDER_o975 0x21
39#define COLLIDER_deilittne 0x20
40#define COLLIDER_deilitne 0x1F
41#define COLLIDER_deiline 0x1E
42#define COLLIDER_o960 0x1D
43#define COLLIDER_deilittnw 0x1C
44#define COLLIDER_deilitnw 0x1B
45#define COLLIDER_deilinw 0x1A
46#define COLLIDER_o903 0x19
47#define COLLIDER_deilittsw 0x18
48#define COLLIDER_deilitsw 0x17
49#define COLLIDER_deilisw 0x16
50#define COLLIDER_g257 0x15
51#define COLLIDER_o1294 0x14
52#define COLLIDER_o945 0x13
53#define COLLIDER_g229 0x12
54#define COLLIDER_o1314 0x11
55#define COLLIDER_o1313 0x10
56#define COLLIDER_o1304 0xF
57#define COLLIDER_o1303 0xE
58#define COLLIDER_o1300 0xD
59#define COLLIDER_o1296 0xC
60#define COLLIDER_o1292 0xB
61#define COLLIDER_o688 0xA
62#define COLLIDER_o686 0x9
63#define COLLIDER_o892 0x8
64#define COLLIDER_o891 0x7
65#define COLLIDER_o957 0x6
66#define COLLIDER_o955 0x5
67#define COLLIDER_o954 0x4
68#define COLLIDER_o953 0x3
69#define COLLIDER_o952 0x2
70#define COLLIDER_o950 0x1
71#define COLLIDER_o662 0x0
72
73#define ZONE_Root 0x3
74#define ZONE_g144 0x2
75#define ZONE_o1019 0x1
76#define ZONE_o1016 0x0
77