Paper Mario DX
Paper Mario (N64) modding
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pra_03_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x3F
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#define MODEL_g261 0x3E
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#define MODEL_g273 0x3D
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#define MODEL_g280 0x3C
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#define MODEL_o993 0x3B
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#define MODEL_o990 0x3A
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#define MODEL_g275 0x39
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#define MODEL_g279 0x38
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#define MODEL_o989 0x37
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#define MODEL_g278 0x36
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#define MODEL_o988 0x35
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#define MODEL_g274 0x34
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#define MODEL_o982 0x33
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#define MODEL_o981 0x32
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#define MODEL_o980 0x31
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#define MODEL_g265 0x30
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#define MODEL_g271 0x2F
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#define MODEL_o1005 0x2E
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#define MODEL_o975 0x2D
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#define MODEL_g270 0x2C
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#define MODEL_o1003 0x2B
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#define MODEL_g266 0x2A
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#define MODEL_o969 0x29
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#define MODEL_o968 0x28
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#define MODEL_o967 0x27
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#define MODEL_g263 0x26
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#define MODEL_o960 0x25
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#define MODEL_o959 0x24
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#define MODEL_o958 0x23
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#define MODEL_g144 0x22
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#define MODEL_g255 0x21
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#define MODEL_o915 0x20
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#define MODEL_g183 0x1F
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#define MODEL_g286 0x1E
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#define MODEL_o1012 0x1D
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#define MODEL_o1000 0x1C
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#define MODEL_g281 0x1B
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#define MODEL_o999 0x1A
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#define MODEL_o998 0x19
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#define MODEL_g242 0x18
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#define MODEL_g221 0x17
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#define MODEL_o774 0x16
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#define MODEL_g246 0x15
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#define MODEL_o880 0x14
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#define MODEL_g245 0x13
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#define MODEL_o878 0x12
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#define MODEL_g253 0x11
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#define MODEL_o923 0x10
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#define MODEL_g199 0xF
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#define MODEL_o1010 0xE
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#define MODEL_g197 0xD
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#define MODEL_o1011 0xC
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#define MODEL_g284 0xB
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#define MODEL_o682 0xA
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#define MODEL_g185 0x9
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#define MODEL_o938 0x8
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#define MODEL_o856 0x7
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#define MODEL_o870 0x6
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#define MODEL_o869 0x5
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#define MODEL_g229 0x4
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#define MODEL_o1007 0x3
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#define MODEL_o895 0x2
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#define MODEL_o662 0x1
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#define MODEL_o911 0x0
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include
mapfs
pra_03_shape.h
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